
Distant Horizons

End Crystal Beam

Stylized Water

End Portal Room

Colored blocklight with the Multi-Colored Blocklight option

Black and white halftone

Scanline option, one of many retro camera settings (screenshot by Candymanmax)

Makes all fire-related blocks and entities blue in the soul sand valley

A screenshot of our winter feature

Makes the nether sky less boring (screenshot by Nomo)

Tilt Shift

Intense Deep Dark option making sculk more emissive with the darkness effect (screenshot by minimiscus)

Colored lighting with the Multi-Colored Blocklight option

End Crystal Beam

A stone statue with our moss floor noise enabled (screenshot by Slooshie)

Lava Edge

Long Exposure

With Euphoria Patches the Complementary End is fully customizable (screenshot by Ruri)

Tilt Shift

Long Exposure

Many aurora settings (screenshot by Chareflex77)

Colored blocklight with the Multi-Colored Blocklight option (screenshot by Chareflex77)

Aurora Influence option which tints the terrain based on the aurora colors

Screenshot with the lava noise enabled (screenshot by Nomo)

