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EUCALIPTUS Advanced Randomizer

Shuffles every loot table in the game — blocks, mobs, chests, and more — into a new permutation derived from your world seed. The same seed always produces the same shuffle, and it's fully reproducible across singleplayer and dedicated servers.
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eucaliptus-advanced-randomizer-1.17.0+mc1.21.1.jar

File nameeucaliptus-advanced-randomizer-1.17.0+mc1.21.1.jar
Uploader
EUCALIPTUS25EUCALIPTUS25
Uploaded
Aug 16, 2026
Downloads
7
Size
115.6 KB
Mod Loaders
Fabric
File ID
8661437
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:eucaliptus-advanced-randomizer-1652937:8661437"

Learn more about Curse Maven

What's new

Changes since v1.7.1:

No more dead-end drops

  • Fixed a big category of "broke it and got nothing" bugs: silk touch/shears-only blocks, doors, beds, tall plants, and TNT now always give you something when a redirect points at them.
  • Fixed the same problem for mobs that don't naturally drop anything (sniffer, villager, wither, wolf, bee, and 20+ others) — they used to silently break whatever got redirected to them.
  • Chests now always lead to other chests by default, with a new setting if you'd rather mix them with blocks/mobs loot like before.

Loot Tracker improvements

  • The "All" tab no longer changes a slot's icon as you discover more — it stays readable instead of getting more chaotic over time.
  • Clicking a discovered item now shows the whole chain, not just what comes after it — including what led to it, with a "???" marker for possible undiscovered links.
  • Chests and potted plants now show all their possible items branching out instead of one confusing barrier icon.
  • Filled in a lot of missing icons across the Mobs and Chests tabs.

New in-game settings

  • New "Loot Randomizer" button in the pause menu opens a full settings page — Mode, Wood, Food, Chest Source, and Reshuffle (with a confirmation prompt). Everyone can view it; only ops can change it.
  • Simplified Chaos/Bucketed mode — removed the confusing toggle that made "Bucketed" not actually feel bucketed.

Commands

  • Fixed /lootrandomizer lookup and reverse erroring out on basically any real item/block id.
  • New /lootrandomizer whatdrops <item> — search by item name (like blaze_rod) instead of needing to know the internal table name.

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