ethological-0.1.1.jar
Curse Maven Snippet
What's new
Performance + AI Overhaul
New crowd system!
Herds now recoginze other members physical space, avoiding large herds bunching up; doubles as a new cliff avoidance system to avoid any members being pushed to their doom
Pathing fixes!
Herd following and pathing is now much cheaper! Animals recognize when seperated from their herd and attempt to rejoin.
Code cleanup:
EatFoodGoal shrunk by ~1,000 lines; PlayGoal/HerdEvents allocations cut significantly. Same behaviors with much less lag
This update should result in a major TPS boost for loaded herds and Herd/Food/Water pathing.
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