promotional bannermobile promotional banner

Ethical Kidnapping & Ransom - Prison Mod

Kidnapping and prison-building, ethically. Down players or villagers without killing them, drag them home on a lead, and lock them in cells you build, with patrolling guards, real escape attempts, and ransoms.
Back to Files

kidnapransom-neoforge-1.1.12-1.21.1-java21.jar

File namekidnapransom-neoforge-1.1.12-1.21.1-java21.jar
Uploader
BarunnBarunn
Uploaded
Oct 15, 2026
Downloads
60
Size
206.0 KB
Mod Loaders
NeoForge
File ID
9188717
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ethical-kidnapping-ransom-1576437:9188717"

Learn more about Curse Maven

What's new

Ethical Kidnapping & Ransom 1.1.12

Fixed
- A hard hit no longer downs a player that their armor would have saved. The mod used to decide whether a blow was a killing one from the weapon's full damage, before armor, Protection and Resistance had taken their share, so a big enough sword downed a fully armored player in one swing. It now looks at the damage that actually gets through. A hit the armor absorbs just hurts, as it would without the mod, and only a hit that really would kill leaves them downed. The same goes for the "downing is on cooldown" refusal and for a Totem saving a downed player from the finishing blow.

Reported by ScarletLeaf1000, thank you.

Notes
- No config or network changes, so players and servers do not have to update together.

This mod has no additional files