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Eternity Enchantment

Enchant an item and it can never be lost — plus life-scar combat, a five-stage blade and nine curios.
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eternity-2.4.75.jar

File nameeternity-2.4.75.jar
Uploaded
Sep 25, 2026
Downloads
19
Size
3.1 MB
Mod Loaders
Forge
File ID
8969371
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:eternity-enchantment-1702171:8969371")

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What's new

2026-09-25 summary (2.4.71 - 2.4.75) Convergence: summon and death - Convergence now has an entrance animation and light effects when summoned at the altar, instead of just appearing. - It also has an exit animation when defeated; the fight only truly ends after all three lives are gone. Convergence: five exclusive skills and its own boss bar - Convergence now has five exclusive skills that it casts on its own. - It has its own boss bar appearance instead of the vanilla one. - Bows now have rendering effects while being drawn. Convergence: each of the three lives has its own damage reduction - Future 75%, Present 60%, Past 40%. In other words, the further you get, the more of your damage lands (25% -> 40% -> 60%). - Previously the first two lives only took a third and the last one suddenly took everything, with no step in between. It is now three even tiers. - The three back doors (Life Scar, Rend, Heat Death) still ignore the reduction. Convergence's attacks: black spear and skills - The black spear now pierces defences, and its base damage goes from 12 to 24. Previously it dealt 0 damage to a player with Resistance. - The other four skills now deal Rend damage. Rend already ignores Resistance and Absorption, so those skills now land on highly resistant players too. Convergence's attacks: heal block, debuffs, escalating damage - Its skills block your healing for 5 seconds; potions and golden apples do nothing during that window. - About every fourth Afterglow hit applies a random debuff (Weakness, Slowness, Mining Fatigue, Hunger, Wither, Unluck) lasting 6 seconds. - Each debuff on you makes its hits 10% stronger, up to +50%. - The three link into one chain: block your healing, stack debuffs on you, then hit harder and harder. Afterglow - Afterglow's piercing now works in both directions. Previously only a player wielding it pierced; a mob wielding it did not.

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