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Eternity Enchantment

Enchant an item and it can never be lost — plus life-scar combat, a five-stage blade and nine curios.
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eternity-2.10.1.jar

File nameeternity-2.10.1.jar
Uploaded
Sep 30, 2026
Downloads
14
Size
5.0 MB
Mod Loaders
Forge
File ID
9015802
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:eternity-enchantment-1702171:9015802")

Learn more about Curse Maven

What's new

New dimension, the Outer Universe: three biomes, ruins, three sanctums and three ancient gods. - Law zones are no longer just colours: the Tide zone lifts you up, the Dust zone drops a shard every 3 seconds, and in the Echo zone damage is replayed at half strength one second later. - The Quetzal is empowered inside the Sea of Broken Laws (+60% attack, +80% health, +25% speed, +6 armor) and returns to normal on leaving. - The three ancient gods' core relics are all stronger: each gained one extra effect, higher levels and longer durations, and the shared cooldown dropped from 60 to 45 seconds. - Three new advancements: Beyond the Star Veil, All of the Lost Sea, and Three Gods Felled. - The eight god drops can be found in the Eternity creative tab. - Spacetime Anchor: anchoring is no longer possible inside the Outer Universe, so the anchor cannot be left there; a plain right-click still brings you home.
- The nine law-zone and Quetzal values can be tuned in the outer_law section of the config file; restart the game to apply. - Version numbers in the mod list are now consistent instead of six conflicting ones.

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