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Eternity Enchantment

Enchant an item and it can never be lost — plus life-scar combat, a five-stage blade and nine curios.
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eternity-1.20.0.jar

File nameeternity-1.20.0.jar
Uploaded
Sep 19, 2026
Downloads
9
Size
2.5 MB
Mod Loaders
Forge
File ID
8918681
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:eternity-enchantment-1702171:8918681")

Learn more about Curse Maven

What's new

1.20.0 - Final Scar carves by percentage
 
Stage V (Final Scar) no longer carves a flat number.
 
scar per hit = max( 4.5 , target's current max health x 5% )
 
Before this, every stage carved a fixed amount, so carving a 20 HP zombie and a
300 HP boss gave exactly the same result. Fighting hard targets paid nothing.
 
Now only targets above 90 max health benefit from the percentage:
 
Zombie, 20 max HP ....... 4.5 (unchanged)
Iron Golem, 100 max HP .. 5.0
Boss, 300 max HP ........ 15.0
 
Stages I-IV are completely untouched (0.6 / 1.2 / 2.0 / 3.0), so the levelling
pace is identical. Only what you get at max stage changed.
 
The stage V tooltip now reads: "Carves 5% of the target's current max health per
hit (never less than 4.5)".
 
Configurable: stage5_scar_ratio (default 0.05) was added to the [scarred_edge]
section of config/eternity-common.toml. Set it to 0 to disable the percentage and
go back to a flat value.
 
Also in this version:
- Patchouli guide: the book was opening empty. Its content now lives in the
right place, so all three categories (Basics, Curios, World) show up.

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