eternity-1.20.0.jar
Curse Maven Snippet
What's new
1.20.0 - Final Scar carves by percentage
Stage V (Final Scar) no longer carves a flat number.
scar per hit = max( 4.5 , target's current max health x 5% )
Before this, every stage carved a fixed amount, so carving a 20 HP zombie and a
300 HP boss gave exactly the same result. Fighting hard targets paid nothing.
Now only targets above 90 max health benefit from the percentage:
Zombie, 20 max HP ....... 4.5 (unchanged)
Iron Golem, 100 max HP .. 5.0
Boss, 300 max HP ........ 15.0
Stages I-IV are completely untouched (0.6 / 1.2 / 2.0 / 3.0), so the levelling
pace is identical. Only what you get at max stage changed.
The stage V tooltip now reads: "Carves 5% of the target's current max health per
hit (never less than 4.5)".
Configurable: stage5_scar_ratio (default 0.05) was added to the [scarred_edge]
section of config/eternity-common.toml. Set it to 0 to disable the percentage and
go back to a flat value.
Also in this version:
- Patchouli guide: the book was opening empty. Its content now lives in the
right place, so all three categories (Basics, Curios, World) show up.
This mod has no additional files

