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Eternal Defense - A MC Tower defense mod

A co-op base-defense campaign for minecraft centralizing on TaCZ and Create: plant a beacon, build a fortress and hold it against raids of the infected, with your own artillery, turrets, drones and a supports like a field kitchen.
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Eternal Defense 1.4.0

File nameeternal-defense-1.4.0.jar
Uploader
izacarlizacarl
Uploaded
Oct 23, 2026
Downloads
41
Size
14.0 MB
Mod Loaders
Forge
File ID
9297536
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:eternal-defense-1761219:9297536")

Learn more about Curse Maven

What's new

First public release.

  • Base defense campaign: plant a Defense Beacon, grow it from Mk-1 to Mk-4 and hold it against raids that grow with your base: waves, elites, mini-bosses, bosses, raid modifiers and four special raid types.
  • The infected: a whole roster of infected raiders, infected land, hearts to destroy.
  • The armory: five Ages of TaCZ guns from the Weapon Platforms, armor sets with bonuses, the Loadout Station.
  • Your own artillery: a personal Support Cannon with twelve kinds of fire support, supply drops and the Handheld Radio.
  • Hold the line: turrets, the Heavy Cannon, the Curse Gas Totem, walls, traps and spotlights, powered by Create.
  • Drones, the kitchen, the Drill Harvester, forward bases and the Field Guide.
  • New in 1.4.0: the After-Action Report. After every raid the beacon writes a one-page debrief with a map of where the raiders hit, who killed what, what came, what it cost and one piece of advice. Raiders also come less often from a side where they got stuck before.

Needs TaCZ, TaCZ Attributes 1.4 (CurseForge), Create 6, GeckoLib, LesRaisins Tactical Equipments and JEI.

This mod has no additional files