Introduction
Equipment Tooltips does one thing: adds a row of icons and numbers above the tooltip for tools, swords, bows, armor, and other damageable items. Support for swords, bows, pickaxes, shovels, axes, hoes, shears, fishing rods, and more. This was previously a feature of Silent's Gems.
If possible, the mod also compares the item you are looking at to your currently equipped one (the appropriate armor slot for armor, or your main hand for everything else). A green up arrow means the stat is higher than what you have, a red down arrow means lower, and a yellow dash mean equal.
No item will display all possible stats, only the most important ones for the item type. For example, pickaxes typically are not used as weapons. Not judging if you do, but...
Compatibility
The mod should work with most items that extend vanilla classes, with special support for Silent Gear (1.13.2) and Tinkers Construct (1.12.2). Tools can be funky, as every mod implements them a little differently. So you may see values that do not make sense for some items.
Known compatibility (and issues)
- Silent Gear (1.13.2+) - Silent Gear's tools and armor replaced Silent's Gems' in Minecraft 1.13.2, so naturally the mod supports them. Main parts will also display some common stats, to make finding the ideal material for whatever you are crafting a little easier.
- Silent's Gems (1.12.2 only) - This mod was originally a part of SGems, so it still supports the magic and bow stats that are unique to the mod.
- Tinkers Construct (currently just 1.12.2) - Not supported by 1.13.2 at time of writing, since TiC has not updated. Support may be a little hit-or-miss, since TiC does not extend vanilla classes. Currently, all harvest tools will display the same stats as pickaxes. Ranged weapon stats probably will not be correct. If you notice anything else that seems off, let me know.
Icons
These are the icons used. Most of them are items in vanilla Minecraft.
- Anvil (custom icon) - Durability. Should display for all damageable items.
- Iron Ingot - Harvest (mining) level. That determines which ores you can mine. Compare to vanilla pickaxes if you do not know harvest levels.
- Pickaxe - Harvest (mining) speed. How quickly the tool mines blocks it is effective on. Shows for pickaxes, shovels, axes, and shears.
- Sword - Attack damage. Shows for swords and axes.
- Scepter - Magic damage (Silent's Gems or Silent Gear)
- Feather - Attack speed or bow draw speed (Silent's Gems or Silent Gear bows only)
- Arrow - Ranged (arrow) damage. Currently only works with Silent's Gems or Silent Gear bows, everything else just shows vanilla values.
- Iron Helmet - Armor value
- Diamond Helmet - Armor toughness
- Splash Potion - Magic protection (Silent's Gems shields only)
1.16 pls
In reply to shadoywz:
Too bad you couldn't be bothered to look at the very first comment before yours, huh?
will there be a 1.16.5 version?
or is there something similar?
In reply to vizthex:
I have a project I've been working on that's meant to replace it. Can't remember off the top of my head why I haven't released it. I'll take another look at it soon.
In reply to SilentChaos512:
Nice, can't wait! This was always one of my fav go-to mods.
Will this new one let us add our own tips to tools? I noticed a lot of modded tools won't show the mining level or something sometimes.
In reply to vizthex:
It does allow for a lot more customization, but it would still require additional code to fix some tools not showing their mining level. Not a whole lot I can do when other mods handle things in weird ways.
In reply to SilentChaos512:
Ah well. At least it's confirmed to be coming out, that's fine by me.
In reply to vizthex:
Will be available here once approved: https://www.curseforge.com/minecraft/mc-mods/iconify. Keep in mind the mod is not finished.
In reply to SilentChaos512:
noice, thanks
forge or fabric???????????????????????????????????????????????????????????????????????????????????????????????????????????
In reply to epiphenomenalism:
forge, like most of his other mods
It's a really nice qol mod that makes comparing tools sooooo much easier. Only issue is that sometimes there are other mods that sneak in their info and that clogs the tooltips but that's not a big deal.
Does anyone know if there is a 1.16.xxx version being planned??
In reply to aplayerin2020:
I will update whenever the MCP update is finished and we get new mappings. Porting to 1.16 right now (especially rendering code) is difficult right now. My time is better spent elsewhere until then.
I have a problem, when loading this mod I am not allowed to write any command in the console, as if it were in survival, even being creative
In reply to aospirit:
1.15.2
In reply to aospirit:
Why do you believe Equipment Tooltips is the cause? I have seen this issue as well, but I haven't seen any evidence that it's related to specific mods. If you have any information, please open a new issue on the GitHub issue tracker.
In reply to SilentChaos512:
I tend to be careful with these things so I only just added to my mod pack and when I saw the problem I removed the mod and the problem was gone ... maybe it is an incompatibility with one of the mods I use ... if I find something like that I will let you know
Is this compatible with Quality Tools?
Compatibility issue with Mekanism Tools. Crashes when mousing over items from this mod in JEI.
Minecraft 1.15.2, Forge 31.1.1, Equipment Tooltips 1.4.0+11, Mekanism Tools 9.9.9.401, JEI 6.0.0.2.
Edited to add version numbers.