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Epithet

Grant per-player titles. Admins hand them out, players pick one to wear, and it shows above their head, in chat and in the tab list.
Small_Hanyu | Epithet
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Features

  • Several titles per player. Grant as many as you like; the player decides which one to wear.
  • Players pick their own. A picker screen, opened from a small icon in the inventory, shows every title you own next to a preview of your character that turns to follow the mouse.
  • Shown in three places at once. The overhead nameplate, chat and the tab list stay in sync.
  • Colour codes. Custom titles understand & codes, so &6MVP renders gold.
  • A built-in "Newcomer" title — green, and granted automatically the first time a player joins.
  • Server-authoritative. The server checks that a player owns a title before equipping it, so a modified client cannot wear something it was never granted.
  • Stored in the world save, so both the titles and the worn choice survive a restart.
  • Shipped in English and Chinese (en_us, zh_cn).

Commands

Everything under /epithet needs permission level 2 (operator).

Command What it does
/epithet <player> add <title> Grant a title. Custom titles may contain spaces.
/epithet <player> remove <title> Revoke a title; if it was being worn, it is un-worn as well.
/epithet <player> list Show every title a player owns.
/epithet <player> get Show the title a player is currently wearing.

The picker

Open your inventory and click the small icon at the top of the player preview. Survival and creative inventories both get it.

  • The large preview rotates as you move the mouse.
  • Your currently worn title is outlined; clicking another one previews it straight away.
  • Confirm sends the choice to the server. Cancel or Esc goes back to the inventory without changing anything.

The self-nametag toggle

Vanilla never draws your own nameplate in third person. The square button in the top-right of the picker turns it on and off. It is a per-install client setting, remembered between launches.

Configuration

config/epithet-common.toml

Key Default Meaning
maxTitleLength 32 Longest custom title allowed, in characters.

config/epithet-client.toml

Key Default Meaning
showOwnNametag false Draw your own nameplate in third person. Toggled by the button described above.

Requirements

  • Minecraft 1.21.1
  • NeoForge 21.1.x

Epithet has to be installed on both the server and the client: the server owns the titles (commands, storage, and the chat and tab-list prefixes), while the client draws the nameplate and hosts the picker.

Built-in titles

Title Notes
#none Wear nothing. Always available, and never needs to be granted.
#newbie Green "Newcomer". Granted automatically on first join, and can be revoked like any other title.

Any other id is a custom title: the text you type is the title, colour codes and all.

Epithet Team

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