EpicQuestHub

Create void overworlds with your own custom spawn hub. Paste a WorldEdit .schem or structure-block .nbt, set paste and spawn coordinates, and optionally protect the hub from griefing.

File Details

epicquest_hub-1.1.1.jar

  • R
  • Jun 24, 2026
  • 34.10 KB
  • 27
  • 1.21.1
  • NeoForge

File Name

epicquest_hub-1.1.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:epicquesthub-1581677:8310941"

Learn more about Curse Maven

Epic Quest Hub — Changelog

Minecraft 1.21.1 · NeoForge


1.1.1

  • Fixed: Removed the vanilla void stone/cobble spawn platform that appeared at the world origin alongside your hub structure.
  • Fixed: New worlds now use a custom pure-void flat generator without decoration features, so the VoidStartPlatformFeature is never placed.
  • Fixed: Hub structure pasting now runs after the server has finished generating spawn chunks, so your schematic is no longer overwritten by the stone platform.

1.1.0

  • Changed: The mod is now fully configurable — you provide your own hub structure instead of a bundled schematic.
  • Added: Support for WorldEdit .schem files (Sponge v1/v2/v3) and Minecraft structure block .nbt exports.
  • Added: Configurable paste position (pasteX, pasteY, pasteZ) and spawn position (spawnX, spawnY, spawnZ, spawnAngle).
  • Added: structureFile config option — point to any .schem or .nbt under config/epicquest_hub/.
  • Changed: Protection setting renamed from protectSchematic to protectStructure.

1.0.1

  • Fixed: Players no longer spawn randomly on towers or other high blocks near the hub.
  • Added: Exact spawn enforcement on login, respawn, and world spawn creation.
  • Added: Spawn radius game rule set to 0 for precise spawning.
  • Added: Structure protection — blocks inside the pasted hub cannot be broken, placed, or destroyed by explosions (configurable).
  • Fixed: Default paste height adjusted for void worlds.

1.0.0

  • Initial release.
  • Added: Automatically creates a void overworld when starting a new world.
  • Added: Pastes a hub structure at world creation and sets the world spawn.
  • Added: Sponge schematic loading and placement on first server start.

Setup (1.1.0+)

  1. Place your .schem or .nbt file in config/epicquest_hub/.
  2. Edit config/epicquest_hub-common.toml with your structure path, paste coordinates, and spawn coordinates.
  3. Create a new world — the hub is placed automatically on first load.