EpicFight-Nightfall

A addon based on Epic Fight, featuring fully independent and handcrafted action assets and combat mechanics

File Details

EpicFight Nightfall-3.1.jar

  • R
  • Feb 26, 2026
  • 45.30 MB
  • 44.5K
  • 1.20.1
  • Forge

File Name

EpicFight Nightfall-3.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:epicfight-nightfall-1307848:7681377")
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更新日志:
阎魔刀:新增了急袭幻影剑(前进键 + 幻影剑)原有的两个幻影剑键位修改,暴雨幻影剑变为(后退键 + 幻影剑),无门阵变为(下蹲键 + 幻影剑);分身优化夹击攻击索敌,新增(下蹲键 + 分身)可直接召唤分身到目标身后的机制;
高频村雨: 后-前按键输入优化,添加预输入;
关刀:增加迅击耗耐,技能配置文件添加BUFF叠层上限;
黄昏之火:改善蓄力手感,现在攻击后摇可以更早进行蓄力
楔丸: 一文字位移增加,碰撞箱判定优化,前摇期间霸体;不死斩,龙闪添加霸体效果,为按键触发添加了预输入改善手感
添加全局配置文件:武器攻速锁开关

Changelog:

Yamato:
Added Blistering Swords (Forward key + Phantom Sword).
Modified the original two summoned Sword keybinds: Storm Swords is now (Back key + summoned Sword), and sprial sword is now (Sneak key + summoned Sword).
Optimized the Doppelganger's pincer attack targeting.
Added a new mechanic where (Sneak key + Doppelganger) directly summons the Doppelganger behind the target.
HF Murasama: Optimized the Back-Forward input and added input buffering.
Falchion: Added stamina consumption to Swift Strike. Added a max buff stack limit setting in the skill configuration file.
DUsk Fire: Improved the handling of charged attacks; charging can now be initiated earlier during attack recovery (aftercast).
Kusabimaru:
Increased Ichimonji's forward displacement and optimized its hitbox detection.
Added Stun immunity during Ichimonji's wind-up.
Added Stun immunity to Mortal Blade and Dragon Flash.
Added input buffering for button-triggered skills to improve overall combat fluidity.
Global Configuration: Added a global config file featuring a weapon attack speed lock toggle.