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XP: Attribute Core

It adds a wide variety of RPG-style attributes

File Details

attributecore-forge-2.0.8

  • R
  • Apr 27, 2026
  • 394.80 KB
  • 344
  • 1.20.1
  • Forge

File Name

attributecore-forge-2.0.8.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:epic-rpg-attribute-core-1381063:8001764")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Optimized the pet attribute system (PetAttributeEvents + OwnedCompanionTracker) to resolve and cache pet owners once, removing per-tick reflection and expensive lookups. - BloodRageEffect, TimeRuptureEffect, and their handlers now use a generic per-player CooldownManager, avoiding any work when the abilities are inactive. - FrostWalkerEffect was rewritten to freeze less frequently, use packed block positions and lighter block-update flags, keeping its cost very low even with many players active. - EchoImpactEffect was refactored to apply extra damage with an internal cooldown and a secondary explosive hit guarded against recursion, coordinated via a cleaner ImpactUtilManager. These changes significantly reduced AttributeCore’s server cost: from about 3.50% of the server thread down to roughly 0.14% in the latest profile.