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Epic Fight - Wukong Moveset avatar

Epic Fight - Wukong Moveset

Install

All the animations are from Black Myth: Wukong. We create this mod for passion to both games.

If there are any bugs please try previous version. if possible, please send lates.log, thanks!

Geckolib is required currently.

Add a new weapon type: wk_staff which has three staff stance. You can change stance by press z x c. (Currently we only have smash stance)

You need to install geckolib3 to get JinGuBang as a default weapon.

Add plenty of animations from Black Myth Wukong:

idle, walk, run, dash, 5 basic attacks, 2 jump attacks, one hand staff spin , two hand staff spin, resolute strike, skyfall strike, 5 focus point heavy attacks and 12 dodge animations (include 4 directions and perfect dodge animation)

Please bind weapon innate skill key to other key that different with light attack key to ensure charging can be used.

Press skill key to use heavy attack. Hold on to charge. You can move when charing smash stance. 

Press skill key instantly after basic attack (except for last basic attack) can consume 1 stack to execute special attack. Insure you have at least one stack.

Resolute strike: special attack of smash stance. This can prevent hurt. If block success you can start basic attack from third basic attack. If hit target you can press skill key again to consume 1 stack to use skyfall strike.

Jump attack heavy: press skill key to use jump attack heavy. It will clear all stack and post more damage.

Staff spin: press V to play staff spin. Press V with W to play two hand staff spin. Staff spin can block any abstract arrow or other entity added in the config file.

Dodge: if you hold the staff, you will learn this skill automatically. But removed when hold other things. Wukong Dodge will replace your current dodge.  Wukong Dodge consume less stamina and if dodge success it will charge stack. If dodge success when charging, it will not clear stack.

Skin of the Destined One: 原木Log_ym

Map in the demo video: 影子YZSteve

demo video: