File Details
epicfighttinkercompat-20.2.0.jar
- R
- Apr 20, 2026
- 245.38 KB
- 600
- 1.20.1
- Forge
File Name
epicfighttinkercompat-20.2.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Changelog
New Features
- Added modular TConstruct weapon capability profiles and move sets for better combat behavior customization.
- Added new modifier profile handling for special tools and weapons.
- New modifier-based tool behaviors now use move sets from the WOM mod where applicable.
- Added a new throwing restriction: tools with the Throwing modifier can now only be thrown while crouching in Epic Fight mode.
- Added client-side rendering support for TConstruct longbow and shield items through dedicated client mixins.
- Added support for fixing armor rendering issues on TConstruct addons.
Bug Fixes
- Fixed a crash when using Epic Fight version
20.14.16or newer. - Fixed dedicated server crash issues by moving client-only mixins out of the common mixin group.
- Fixed weapon capability resolution by replacing the old switch-case mapping with preset-based mapping.
- Fixed attribute modifier UUID conflicts by generating deterministic UUIDs per tool and stat type.
- Fixed throwing module behavior so standing throws are blocked correctly in Epic Fight mode.
Compatibility / Refactor
- Refactored TConstruct weapon capability handling into reusable capability, move set, and modifier profile classes.
- Updated mixin configuration to separate common and client-only injections properly.
- Cleaned up legacy capability code and removed obsolete javelin/shield rendering logic.
Tested against:
- Minecraft: 1.20.1
- Forge: 47.4.10
- Epic Fight: 20.14.16
- Tinkers' Construct: 3.11.2.166
- Mantle: 1.11.104

