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Epic Fight: Tinkers Integration

Fixes compatibility issues and integrates Tinkers' Construct weapons/modifiers with Epic Fight weapon types and movesets.

File Details

epicfighttinkercompat-20.2.0.jar

  • R
  • Apr 20, 2026
  • 245.38 KB
  • 600
  • 1.20.1
  • Forge

File Name

epicfighttinkercompat-20.2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:epic-fight-tinker-compat-1491531:7955495")
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Changelog

New Features

  • Added modular TConstruct weapon capability profiles and move sets for better combat behavior customization.
  • Added new modifier profile handling for special tools and weapons.
  • New modifier-based tool behaviors now use move sets from the WOM mod where applicable.
  • Added a new throwing restriction: tools with the Throwing modifier can now only be thrown while crouching in Epic Fight mode.
  • Added client-side rendering support for TConstruct longbow and shield items through dedicated client mixins.
  • Added support for fixing armor rendering issues on TConstruct addons.

Bug Fixes

  • Fixed a crash when using Epic Fight version 20.14.16 or newer.
  • Fixed dedicated server crash issues by moving client-only mixins out of the common mixin group.
  • Fixed weapon capability resolution by replacing the old switch-case mapping with preset-based mapping.
  • Fixed attribute modifier UUID conflicts by generating deterministic UUIDs per tool and stat type.
  • Fixed throwing module behavior so standing throws are blocked correctly in Epic Fight mode.

Compatibility / Refactor

  • Refactored TConstruct weapon capability handling into reusable capability, move set, and modifier profile classes.
  • Updated mixin configuration to separate common and client-only injections properly.
  • Cleaned up legacy capability code and removed obsolete javelin/shield rendering logic.

Tested against:

  • Minecraft: 1.20.1
  • Forge: 47.4.10
  • Epic Fight: 20.14.16
  • Tinkers' Construct: 3.11.2.166
  • Mantle: 1.11.104