epictaczcompat_1.21.1_0.5.1.jar
Curse Maven Snippet
What's new
Fixes installs being rejected at startup.
The mod required NeoForge 21.1.222 or newer even though it never used any API from those builds. Most published 21.1.x builds are older than that, so those installs were refused during mod loading with an error screen — which several people reported as a crash. It now accepts any 21.1.x.
Also fixed: the third-person pose played the walking lower-body animation while standing still (the setupAnim hook passed ageInTicks where TacZ passes limbSwingAmount).
Removed a stray Forge-style META-INF/mods.toml that had leaked into the 0.5.0 jar. NeoForge ignored it, but it did not belong there.
Reminder: TacZ, Epic Fight and PlayerAnimator are all required — the mod will not load without all three.
This mod has no additional files

