File Details
epicfight_potb-1.6.jar
- R
- Jul 26, 2025
- 68.28 KB
- 59
- 1.20.1
- Forge
File Name
epicfight_potb-1.6.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
This update significantly changes how the mod works.
It is now fully modular and configurable, supporting custom enchantments and particles added by the user...
New Configuration Path
All configuration files have been moved to: "config/epic_fight_potb/"
Inside this folder, you’ll find four files, each with a specific purpose...
"particle_generation_configuration.toml"
This is the main configuration file.
It lets you adjust how particles behave, such as:
- The proportion of particles generated
- Particle quantity based on active enchantments or innate skills
- Loss ratio or gain ratio, distribution among enchantments, etc.
"fire_aspect_particles_mapping.json"
Controls particles related to Fire Aspect and similar enchantments.
- Supports two types of particles:
mainandalternate(e.g., soul fire variants). - These particles become more intense when an Innate Skill is active, unless a specific innate particle has been defined by the user.
Example and Default Config

"innate_skill_particle_mapping.json"
Allows you to assign specific particles to Innate Skill activations.
- You can define an
item, aparticle, and aspawn amount. - When triggered, this particle replaces the innate fire particle, but still keeps base (normal) fire aspect particles active.
Example and Default Config

"particle_enchantments_mapping.json"
A simple, flexible mapping between enchantments and particles.
- Accepts custom enchantments via
modid:enchantment_idand any particle ID. - You can freely add, remove, or modify entries to customize how enchantments look.
Example and Default Config
