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Epic Fight Indestructible - Unofficially Enhanced!!

EFI-Unofficial is now back with not only the previous datapack behaviors, but new conditions, combat behaviors, dynamic nbt_tag style mob patching, tacz support for all compatible entities, and even cnpc qol features.
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EFI-Unofficial-20.14.17 - hotfix

File nameEFI-Unofficial-20.14.17.jar
Uploaded
Sep 5, 2026
Downloads
71
Size
239.4 KB
Mod Loaders
Forge
File ID
8812320
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:epic-fight-indestructible-unofficially-enhanced-1526088:8812320")

Learn more about Curse Maven

What's new

new behavior added - maintain_distance Example

        {
          "weight": 20,
          "cooldown": 0,
          "canBeInterrupted": true,
          "looping": true,
          "behaviors": [
            {
              "conditions": [
                { "predicate": "has_target" }
              ],
              "maintain_distance": {
                "min": 8.0,
                "max": 16.0,
                "wander": 8,
                "inaction_time": 0,
                "z_axis": 0.0,
                "x_axis": 1.0
              }
            },
            {
              "conditions": [
                {
                  "predicate": "has_target"
                },
                {
                  "predicate": "within_distance",
                  "min": 0,
                  "max": 64
                }
              ],
              "aim": {
              }
            },
            {
              "conditions": [
                {
                  "predicate": "has_target"
                },
                {
                  "predicate": "within_distance",
                  "min": 0,
                  "max": 64
                },
                {
                  "predicate": "aiming"
                }
              ],
              "shoot": {}
            }
          ]
        },

tacz issues resolved for mobs and cnpcs meaningthe whole tacz combat cycle is polished.

please download the cnpc datapack from below, there is much more to look at for more than just cnpcs. you can use the new nbt field to apply mob patches to any compatable entity. yes you can give specific mobs a move set a mob global patches. https://www.curseforge.com/minecraft/texture-packs/cnpc-epicfight-integration-unofficial-template

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