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Epic Fight Guard Fix

Mixin fixes for Epic Fight's shield/weapon guard system (base GuardSkill, Weapons of Miracles' Perfect Bulwark, and Epic Fight Nightfall's parry) plus unarmed combat and other core bugs.
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guardfix-1.0.43.jar

File nameguardfix-1.0.43.jar
Uploader
epic_loverepic_lover
Uploaded
Aug 24, 2026
Downloads
48
Size
61.2 KB
Mod Loaders
Forge
File ID
8723262
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:epic-fight-guard-fix-1653717:8723262")

Learn more about Curse Maven

What's new

Two-handed weapon + shield: don't lose the weapon's own guard

  • With allowTwoHandedWeaponWithShield turned off (the default), simply having a shield in the offhand while wielding a two-handed weapon was silently disabling that weapon's own baseline guard/parry entirely -- not just the shield-combo bonus (stamina-free guard, penalty reset, passive buff) that setting is actually meant to gate.
  • Two separate checkpoints needed the same fix: the guard-skill's own availability check, and (further upstream) the input handler that decides whether to even send a guard request at all -- a shield in the offhand was short-circuiting that request before the availability check was ever reached.
  • Now a two-handed weapon guards/parries normally on its own, with or without a shield in the offhand; only the combo bonus stays gated behind allowTwoHandedWeaponWithShield.

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