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Environs++

Adds over 20 new biomes to your world

File Details

environs-1.12.2-1.4.0.jar

  • R
  • May 22, 2020
  • 1023.74 KB
  • 399
  • 1.12.2

File Name

environs-1.12.2-1.4.0.jar

Supported Versions

  • 1.12.2

1.12.2-1.4:

-Fixed a bug where eucalyptus leaves would drop frozen saplings

-Fixed a bug where mega-spruce end trees would generate with oak logs

-Fixed a bug where crops could be planted on environs dirt and grass blocks

-Fixed a bug where frozen grass would convert to end dirt when covered

-Purple mushroom block is now named “Mushroom” for consistency with vanilla mushroom blocks

-Purple mushrooms can now be used to craft mushroom stew

-Meteorite blocks now have a much lower chance of dropping meteorite pieces (~33% per block). The drop rate is now affected by fortune to counteract this (up to ~148% per block with Fortune III).

-Retextured the dried blocks, and updated biome grass and leaf colors for the dry oak forest and wasteland biomes

-Fixed the coarse frozen dirt texture being too light compared to regular frozen dirt/grass

-Wasteland, dry oak forest and sandstone ranges biomes now have their own fog colors (can be toggled off with the “Use Sky Colors” config option)

-Added villages to the Icy Hills biome, made of birch and diorite.

-Added bark blocks for every Environs++ log type. Gen/Crafting can be handled in config.

-Cypress trees now generate differently in the sludgepit biome

-The tall oak wetland sports new tall swamp trees!

-Made the eroded wasteland less flat

-Added cyan mushrooms and big cyan mushrooms (generate in mushroom forests)

-cyan mushrooms can be crafted into mushroom stew

-Added dried coarse dirt, which is added to dried dirt generation in the wasteland biome

-Added ranges dirt to sandstone ranges generation.

-All environs dirt blocks other than dried dirt can now be tilled into farmland.

-End dirt and frozen dirt can now be turned into path blocks with a shovel.

-Fixed some config file typos

-Purple mushroom generation can now be turned on or off within the config file

-Config file now properly refers to the Mushroom Rainforest

-Removed unused config options

-Default biome weights have been changed again, mostly lowering them to ensure some resources aren’t too easy to get (looking at you, mooshrooms and meteorites!)