File Details
environs-1.12.2-1.4.0.jar
- R
- May 22, 2020
- 1023.74 KB
- 399
- 1.12.2
File Name
environs-1.12.2-1.4.0.jar
Supported Versions
- 1.12.2
1.12.2-1.4:
-Fixed a bug where eucalyptus leaves would drop frozen saplings
-Fixed a bug where mega-spruce end trees would generate with oak logs
-Fixed a bug where crops could be planted on environs dirt and grass blocks
-Fixed a bug where frozen grass would convert to end dirt when covered
-Purple mushroom block is now named “Mushroom” for consistency with vanilla mushroom blocks
-Purple mushrooms can now be used to craft mushroom stew
-Meteorite blocks now have a much lower chance of dropping meteorite pieces (~33% per block). The drop rate is now affected by fortune to counteract this (up to ~148% per block with Fortune III).
-Retextured the dried blocks, and updated biome grass and leaf colors for the dry oak forest and wasteland biomes
-Fixed the coarse frozen dirt texture being too light compared to regular frozen dirt/grass
-Wasteland, dry oak forest and sandstone ranges biomes now have their own fog colors (can be toggled off with the “Use Sky Colors” config option)
-Added villages to the Icy Hills biome, made of birch and diorite.
-Added bark blocks for every Environs++ log type. Gen/Crafting can be handled in config.
-Cypress trees now generate differently in the sludgepit biome
-The tall oak wetland sports new tall swamp trees!
-Made the eroded wasteland less flat
-Added cyan mushrooms and big cyan mushrooms (generate in mushroom forests)
-cyan mushrooms can be crafted into mushroom stew
-Added dried coarse dirt, which is added to dried dirt generation in the wasteland biome
-Added ranges dirt to sandstone ranges generation.
-All environs dirt blocks other than dried dirt can now be tilled into farmland.
-End dirt and frozen dirt can now be turned into path blocks with a shovel.
-Fixed some config file typos
-Purple mushroom generation can now be turned on or off within the config file
-Config file now properly refers to the Mushroom Rainforest
-Removed unused config options
-Default biome weights have been changed again, mostly lowering them to ensure some resources aren’t too easy to get (looking at you, mooshrooms and meteorites!)

