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Environmental Tech Legacy

A port of Environmental Tech 2 to more modern versions of Minecraft
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envirotech_legacy-forge-1.16.5-2.1.0.2.jar

File nameenvirotech_legacy-forge-1.16.5-2.1.0.2.jar
Uploaded
Nov 6, 2026
Downloads
9
Size
1.1 MB
Mod Loaders
Forge
File ID
9469712
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:environmental-tech-legacy-1780395:9469712")

Learn more about Curse Maven

What's new

Environmental Tech as it was through 1.15.2, under a name of its own: from 1.16.5 the Environmental Tech project carries the mod that follows it, and the two run in the same game. It builds on 2.1.0.0 for 1.15.2.

Requires ValkyrieLib 3.1.0.x. JEI is optional, and Environmental Core isn't needed.

Worlds from 1.15.2 carry over, keeping their blocks, items and machines, with their energy and contents. Configs don't: settings are JSON files in config/envirotech_legacy now, one for each part of the mod, so set yours again there.

New

  • Right-clicking a controller opens a screen, with the status the chat used to show, the blocks the structure needs, and the Auto button.
  • Auto builds a structure from your inventory, modifiers included, and can preview it or break it down again. Modifier spots you have nothing for get a ghost block.
  • Clicking a formed structure's frame or panel opens its controller.
  • With Environmental Core, Environmental Tech or Environmental Energy installed, these mods take each other's structure frames, panels, lightning rods and solar cells, and crafting recipes take either mod's crystals. A frame still only fits a structure of its tier or lower, and an insulated spot still needs an insulated rod.
  • A borrowed solar cell counts as this mod's cell of the same tier, so an array makes the same power whichever mod's cells it holds. This mod's tiers stop at Aethium, so Nanorite and Xerothium cells count as Aethium.
  • Void miners mine what 1.16 added: Nether Gold Ore, Blackstone, Gilded Blackstone, Basalt, Crying Obsidian, Soul Soil, both Nyliums, and the Nether's fungi, roots, sprouts and vines, Shroomlight and Warped Wart Blocks.
  • The Void Ore Miner mines Ancient Debris from tier 4, and it's meant to be rare: no lens makes it any likelier. With Oh The Biomes You'll Go, Pendorite Ore is rarer still, from tier 5.
  • Void miners also mine Magma Blocks, Bone Blocks, Snow Blocks and, rarely, Wither Roses.
  • Void miners mine more from other mods, such as Draconic Evolution's Draconium, Astral Sorcery's Starmetal, Mekanism's Fluorite, Powah's Uraninite, Quark's Biotite, Oh The Biomes You'll Go's other ores, and the sands and soils of Biomes O' Plenty and Oh The Biomes You'll Go.
  • With Applied Energistics 2, the Void Ore Miner mines Certus Quartz Ore as well as Charged Certus Quartz Ore. It only ever gave the charged one.
  • With Extreme Reactors and Mekanism together, the Void Ore Miner mines Uranium Ore as well as Yellorite Ore. It only ever gave the Yellorite.

Changes

  • The mod ID and everything under it is envirotech_legacy, including recipes, tags and recipe types: a datapack naming environmentaltech: needs changing.
  • The Multiblock Assembler is retired, as the controller's Auto does its work.
  • The Modifier Component and Speed Modifier items move here from ValkyrieLib, and the second is now the Speed Component, as it's a crafting item and the Speed Modifier is a block. Ones already in worlds change over.
  • Owner protection is gone, with multiblock_protection and /removeowner, so anyone can break a structure's parts. A Personal Nanobot Beacon still keeps its owner, who it serves.