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Entropy's Chosen

A teleporting origin that uses its powers to didge and backstab, as well as explore.

Entropy's Chosen

A lonely traveler, driven mad by centuries of silence broken only by the voice of a celestial force.

Powerlist:
Entropic Step

Press Primary while walking or standing still to charge up a long-distance teleport. When it's fully charged, you can shoot out a 200-block length teleport

Entropic Step will teleport you behind a mob if it hits one and there is space. Similarly, hitting a block will teleport you to the top of it if there is space.
Your charge teleport charge will be canceled upon taking damage.
Rift Sharpen
Your strikes are empowered by rift energy created when you teleport with Entropic Step, making your weapons deal double damage for 3 seconds. These 3 seconds are referred to as Infinite Potential.

Charging Entropic Step OR being in Infinite Potential will allow you to do a lot more knockback when punching.

Entropic Blink
Press Primary while sprinting to teleport a short distance away.
Entropic Blink will teleport you behind a mob if it hits one and there is space. Similarly, hitting a block will teleport you to the top of it if there is space.
This will only work if Entropic Step's cooldown is up.
Entropic Dodge
You can teleport to nearby spaces depending on which direction you are moving. Jumping makes you go up, and crouching makes you go down if there is space. Activate with Secondary.

Forced Evolution
Your altered body composition results in very slow adaptation. Your body has adapted to trust its abilities and reflexes, making it take 2x damage from players and mobs and rely on a stricter stamina system.

Your stamina meter is shown by the bar above your hunger bar. Walking takes a little stamina, sprinting takes a bit more, and jumping takes the most.

Stamina recharges constantly, but it takes your hunger to do so. Having no stamina will cause you to be slow, light-headed, and unable to sprint or jump as high.

Striking while in Infinite Potential will cause stamina to regen on every sharpened strike.

All food is 1.5x more saturating, and monster body parts do not give you their effects.

Gaunt
Your body's weight sensitivity is altered, making it incapable of having full protection from armor. Having any armor equipped will result in you having 8 less armor points.

Your forms odd composition means it requires you to be light to catch the winds with an elytra. You will be unable to glide while wearing armor.

You illuminate a dark purple color when on half stamina or during Infinite Potential.

Starlight Senses

You have elevated senses, allowing you to deflect projectiles while holding a weapon.
This ability has a cooldown of 1.5 seconds, which will reset instantly if a projectile is deflected.

Inevitable Arachnid
You are considered an arachnid, so Bane of Arthropods is effective against you, and you cannot suffocate in blocks.
Stellar Technique
A technique you mastered; it allows you to take no damage from falling if you brace yourself by crouching, and it makes you naturally run a bit faster.
Drowsy Dissonance

You are unable to sleep, but you can still set your spawn in beds. Standing on Crying Obsidian will clear the effects of insomnia, scaring away the phantoms of dusk.

 

 

 

The Entropy's Chosen Team

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