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EntityOpt

Optimization of entity ticks, AI and random tick for Minecraft 1.21.11
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entityopt-1.0.0.jar

File nameentityopt-1.0.0.jar
Uploader
termos_1417termos_1417
Uploaded
Oct 7, 2026
Downloads
25
Size
1011.0 KB
Mod Loaders
Fabric
File ID
9093519
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:entityopt-1732544:9093519"

Learn more about Curse Maven

What's new

## Initial Release - EntityOpt 1.0.0

### Features
- **Entity tick optimization** — entities beyond 64 blocks from a player tick less frequently (once every 10 ticks instead of every tick)
- **Mob AI optimization** — target search and pathfinding are skipped for distant mobs
- **Random tick optimization** — grass growth, leaf decay, and fire spread are optimized for distant chunks (optional, disabled by default)
- **In-game configuration menu** — accessible via Mod Menu → EntityOpt → Settings
- **JSON config file** — `config/entityopt.json`

### Compatibility
- Sodium ✅
- Lithium ✅
- Iris ✅
- Fabric API (required)

### Notes
- Server-side players, bosses, and named mobs are not affected
- Tested with 500+ entities under load — stable 20.0 TPS maintained

### Installation
1. Install Fabric Loader 1.21.11
2. Download Fabric API for 1.21.11
3. Place both `.jar` files in the `mods/` folder

This mod has no additional files