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EntityControl

Entity Control gives modpack authors and server administrators visual tools for mob spawning, encounter difficulty, block-break encounters, and combat testing.
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entitycontrol-26.9.30.jar

File nameentitycontrol-26.9.30.jar
Uploader
XYATXYAT
Uploaded
Sep 30, 2026
Downloads
216
Size
546.8 KB
Mod Loaders
Forge
File ID
9017190
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:entitycontrol-1707899:9017190")

Learn more about Curse Maven

What's new

  • Rebuilt the spawner, natural spawn, entity attribute, entity reset and block-break encounter editors with a unified layout: back button, compact buttons, drop-down menus and 3D mob cards.

  • Merged the spawn rule, biome and category tabs and the spawn profile page into one natural spawn editor; the entity reset list and rule editor are now one page.

  • Added editing for block-break encounter mob settings that previously had no GUI: spawn position, Y range, light, dimensions, biomes, allowed and blocked blocks, and custom name.

  • Editors now ask for confirmation before leaving with unsaved changes.

  • Cards, lists and item slots show state with borders: green for modified or enabled, red for invalid data, blue for hovered, orange for selected.

  • Fixed missing translations in the spawner Jade tooltip and the Jade plugin settings.

  • Replaced grey and other hard-to-read text colors.

  • 重做刷怪笼、自然生成、实体属性、实体重置和方块破坏遭遇编辑器的界面布局,统一为返回按钮、紧凑按钮、下拉菜单和 3D 生物卡片。

  • 自然生成的生成规则、群系、分类三个页签和配置档案页合并为一个编辑器;实体重置的列表页和编辑页合并为一页。

  • 方块破坏遭遇新增原先无法在界面中编辑的生物设置:生成位置、Y 范围、亮度、维度、群系、额外允许与禁止方块、自定义名称。

  • 编辑器在有未保存修改时离开会先确认。

  • 卡片、列表和物品格改用边框表示状态:绿色为已修改或已启用,红色为数据有问题,蓝色为悬停,橘黄色为选中。

  • 修复刷怪笼 Jade 提示和 Jade 插件设置中缺失的翻译。

  • 替换灰色等不易辨认的文字颜色。