EntityProtector-1.1
Curse Maven Snippet
What's new
New Features
- Neutral Mode: Added neutralUntilAttacked config option - mobs remain passive until player attacks them first
- Individual Entity Tracking: Each mob instance tracked separately (attacking one skeleton doesn't make all skeletons hostile)
- New Command: "/entityprotector cleartracking" to reset neutral mode data
Bug Fixes
- Fixed issue where normal mobs weren't aggroing players properly
- Improved targeting logic for entities without configs
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