EntityAntiDamage-1.1
Curse Maven Snippet
What's new
Bug Fixes
- Mine and slash summon's no longer go chaotic and attack every living entity
- Mine and slash summon's now use similar AI to wolfs while keeping there default behaviour
- Mod now checks for tags in spells totems summons etc.. to negate damage delt to protected entitys
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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