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[EMF] Entity Model Features [Fabric & Forge]

EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge.

File Details

NeoForge - 1.21 - 3.0.12

  • R
  • Feb 19, 2026
  • 487.18 KB
  • 580.4K
  • 1.21.1+1
  • NeoForge

File Name

entity_model_features_1.21-neoforge-3.0.12.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:entity-model-features-844662:7647265"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • fixed arm overrides pre 1.21.9
  • fixed armor in 1.21.9+ causing a lot of lag with animated player models loaded
  • reduced a portion of the lag introduced by the 1.21.9+ changes
  • partially fixed compatibility with Essential Mod cosmetics and animated player models (currently doesn't work when the root part animates, the fix has been supplied to the Essential team)
  • fixed is_on_shoulder in 1.21.9+
  • fixed happy ghast harness models body not working correctly (fresh animations also needs to update for this fix)
  • fixed horse armor names not matching OptiFine's
  • fixed camel_husk_saddle model
  • fixed tadpole models not matching OptiFine
  • fixed armor_stand models headwear part visibility being reset in secondary models
  • fixed bell model 'base' part not working correctly
  • fixed raft models breaking after a resource reload
  • fixed the animation LOD setting sometimes breaking for mobs with multiple models (was quite noticeable on happy ghasts with harnesses)
  • fixed first person hand animations breaking in 1.21.9+
  • several technical changes/fixups mostly related to 1.21.9+