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[EMF] Entity Model Features [Fabric & Forge]

EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge.

File Details

NeoForge - 1.21 - 3.0.7

  • R
  • Nov 25, 2025
  • 463.47 KB
  • 563.0K
  • 1.21.1+1
  • NeoForge

File Name

entity_model_features_1.21-neoforge-3.0.7.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:entity-model-features-844662:7260336"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • caught a NPE crash that has been intentionally left in an EmoteCraft mixin to an EMF method
  • added registerPauseCondition(Function<EMFEntity, Boolean> shouldPause) to the EMFAnimationApi to better allow other mods to add their own pause conditions for entities rather than mixing in like EmoteCraft did
  • fixed chest and some other entity models in the inventory not loading or rendering correctly in 1.21.4+
  • fixed the prevent first person hand animations player setting not working correctly in 1.21.9+
  • fixed 1.21.9+ entity held items to match pre 1.21.9 behaviour when the base model is animated, e.g. fox mouth items positioning
  • fixed arm item attachments (position overrides) in 1.21.9+ and in general improved their behaviour for older versions
  • fixed held tridents and shields breaking WaveyCapes mod compatibility in 1.20