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[EMF] Entity Model Features [Fabric & Forge]

EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge.
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entity_model_features_forge_1.20.1-1.2.3.jar

File nameentity_model_features_forge_1.20.1-1.2.3.jar
Uploader
TrabenTraben
Uploaded
Jan 17, 2024
Downloads
1.9M
Size
295.9 KB
Mod Loaders
ForgeNeoForge
File ID
5039254
Type
R
Release
Supported game versions
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:entity-model-features-844662:5039254")

NeoForge

implementation fg.deobf("curse.maven:entity-model-features-844662:5039254")

Learn more about Curse Maven

What's new

1.2.3

  • added the following animation interpolation methods easein,easeout,easeinout,cubiceasein,cubiceaseout,cubiceaseinout. They function identically to lerp however offer different interpolation behaviours
  • shadow_size in model.jem files should now apply
  • more robust wolf_collar.jem implementation
  • fixed a crash layer is null
  • fixed cannot inherit from final class crash caused by completely unrelated forge mods missing their dependencies.
  • added the feet part of the new bat model to the optifine name mappings (might revert if optifine doesn't do this too)
  • fixed an issue preventing mob2.jem from loading correctly without a mob.jem (fixes reimagined's boats textures)
  • custom animation variables should now be correctly addressable between different parts (OptiFine parity)
  • allowed emf animations to declare the same variable multiple times to update it multiple times within the same frame (OptiFine parity)
  • emf updated to use etf 5.2