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Entity Damage Caps

Caps attack damage to mobs

Entity Damage Caps

 

This mod adds per entity type percentage damage caps via a config.  For example the wither can no longer lose more than 20% of it's total health in a single attack.  There is also a config to ignore damage caps if the mob is tamed.

To exempt a damage type from being capped, use `entitydamagecaps:bypass` this includes void damage and damage from the /kill command by default.

Can be ran serverside only.

The Entity Damage Caps Team

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Currently accepting mod commissions. Use the Discord link below for contact. If anyone else links to this account as a portfolio, report to local moderation and contact me instead as they're probably an impersonator.

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