Entity Damage Caps
This mod adds per entity type percentage damage caps via a config. For example the wither can no longer lose more than 20% of it's total health in a single attack. There is also a config to ignore damage caps if the mob is tamed.
To exempt a damage type from being capped, use `entitydamagecaps:bypass` this includes void damage and damage from the /kill command by default.
Can be ran serverside only.