forgeenchancedanvil-1.0.0.jar
Curse Maven Snippet
What's new
# Enhanced Anvil Changelog
## [1.0.0] - 2026-09-17
### Changed
- Replaced the fixed XP cost per enchantment with vanilla-style anvil XP calculation.
- Enchantment cost now uses each enchantment's built-in anvil cost multiplied by its resulting level.
- Combining with an enchanted book applies the vanilla reduced-cost rule.
- Existing repair-cost penalties from both input items are included in the operation cost.
- Renaming or removing an item's custom name adds the normal vanilla name cost.
- Successful operations now increase the output item's repair cost, so repeated anvil work becomes progressively more expensive like vanilla Minecraft.
- Removed the obsolete `xp_levels_per_enchantment` configuration option.
- Preserved Enhanced Anvil support for combining normally incompatible enchantments.
- Prevented the client from showing “Too Expensive” for valid Enhanced Anvil operations.
- Added `pack.mcmeta` so the mod JAR loads as a valid resource pack.
- Fixed Forge 1.21.1 runtime setup and the `jopt.simple` dependency issue.
- Removed obsolete NeoForge metadata and finalized Forge-only support.
- Corrected Enhanced Anvil blockstate and model resource definitions.
### Build
- Rebuilt the Forge mod JAR:
`build/libs/forgeenchancedanvil-1.0.0.jar`
## [0.1.0] - Initial Release
### Added
- Added support for combining normally incompatible enchantments.
- Added Forge 1.21.1 compatibility.
- Improved anvil result handling for enchantment combinations.
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