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EnhancedAnvil

Break vanilla enchantment limits with Enhanced Anvil! Combine incompatible enchantments and disenchant gear over obsidian, extracting enchants into books, splitting enchanted books, and clearing prior-work costs.
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enhancedanvil-1.0.2.jar

File nameenhancedanvil-1.0.1.jar
Uploader
GurujiPlaysGurujiPlays
Uploaded
Sep 16, 2026
Downloads
11
Size
16.2 KB
Mod Loaders
NeoForge
File ID
8896342
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:enhancedanvilsgp-1697996:8896342"

Learn more about Curse Maven

What's new

# Enhanced Anvil Changelog

## [1.0.1] - 2026-09-16

### Changed

- Replaced the fixed XP cost per enchantment with vanilla-style anvil XP calculation.
- Enchantment cost now uses each enchantment's built-in anvil cost multiplied by its resulting level.
- Combining with an enchanted book applies the vanilla reduced-cost rule.
- Existing repair-cost penalties from both input items are included in the operation cost.
- Renaming or removing an item's custom name adds the normal vanilla name cost.
- Successful operations now increase the output item's repair cost, so repeated anvil work becomes progressively more expensive like vanilla Minecraft.
- Removed the obsolete `xp_levels_per_enchantment` configuration option.
- Preserved Enhanced Anvil support for combining normally incompatible enchantments.

### Build

- Rebuilt the updated mod JAR:
`build/libs/enhancedanvil-1.0.1.jar`

## [1.0.0] - Initial Release

### Added

- Added support for combining normally incompatible enchantments.
- Added NeoForge 1.21.1 compatibility.
- Improved anvil result handling for enchantment combinations.

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