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Enhanced Raid Dens - Cobblemon Raid Dens Add-on

Configurable Cobblemon raid events with Alpha, Mega, Dynamax, Gigamax and Tera bosses + Wold bosses. Add-on for Cobblemon Raid Dens
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enhanced-raid-dens-2.0.5.jar

File nameenhanced-raid-dens-2.0.5.jar
Uploader
SnKDaisukeSnKDaisuke
Uploaded
Sep 28, 2026
Downloads
686
Size
19.6 MB
Mod Loaders
Fabric
File ID
9002729
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:enhanced-raid-dens-cobblemon-raid-dens-add-on-1570133:9002729"

Learn more about Curse Maven

What's new

Enhanced Raid Dens 2.0.5

Changes since 2.0.4-2.

Mini Raids

  • Added the independent Mini raid family, available without Cobblemon Alphas.
  • Added 787 Mini variants across tiers 1–5 and 8, retaining their Alpha counterparts' species, forms and moves without Alpha-specific identity or effects. Tier 8 markers and rewards are preserved.
  • Mini bosses spawn at 30–50% of their species' normal size. Size is chosen once per encounter, stored with its data and retained by the captured Pokémon.
  • Mini bosses start each new attempt with +4 Speed and +4 Evasion by default. These battle-only stages can be lowered or cleared normally; late joiners receive the current raid state. Captured Pokémon do not retain these bonuses.
  • Added configurable initial stages through miniRaid.speedStages and miniRaid.evasionStages, accepting values from 0 to 6. Changes apply to newly created encounters.
  • Added Mini support to automatic spawning, commands, random invocations, the Raid Designer and the new Mini Raid Invocation item.
  • Added independent Mini category and tier filters, levels, capture rules, perfect IV rules, capacities, invocation settings and arena profiles. Missing Mini rules inherit Alpha settings through independent copies.
  • Set the initial Mini automatic-spawn weight to 100. Built-in Mini pools do not include tiers 6 or 7.
  • Retained the existing raid-boss PP protection for Mini encounters.

Mini Visuals and Interfaces

  • Added a dedicated Mini emblem to the invocation item and beside the raid crystal's elemental icon.
  • Added a persistent Mini badge to the Pokémon summary and PC preview.
  • Added a subtle rotating blue/lilac halo around Mini raid bosses, visible before and during battle while the raid remains active. Captured Pokémon do not retain this effect.
  • Synchronized Mini stages with the detailed battle information panel and corrected Evasion stage display.
  • Added English/French names, help, suggestions and diagnostics.
  • Mini Discord announcements use the existing raid destination and filters.

Raid Health Multipliers by Tier

  • Added raidHealthMultiplierByTier: one configurable base HP multiplier for each tier 1–8, shared across all ordinary raid families, including native Cobblemon Raid Dens encounters. World Bosses are excluded.

  • Each configured value replaces the native base multiplier, rather than multiplying it again. CRD's existing multiplayer health scaling is preserved.

  • The configuration is empty by default. Unconfigured tiers retain each boss's original CRD or datapack value; resetting an override restores that behavior.

  • Accepted multipliers are finite decimal numbers from 0.01 to 10000, inclusive.

  • Added administrator commands, available to OP level 2 and the server console:

    • /erd raid SetHealthMultiplier <tier> <multiplier>
    • /erd raid ResetHealthMultiplier <tier>
    • /erd raid ListHealthMultipliers
  • Added multiplier information to /erd raid status and /erd raid debug.

  • Configuration changes and reloads are transactional: invalid settings or failed writes leave the active configuration unchanged.

  • Changes apply only when a new raid instance is created. Existing raid instances are not rescaled, and players joining them later do not reapply the override.

Discord World Boss Results

  • Added the top 10 damage contributors to the existing World Boss end card, with each player's name and damage percentage.
  • Percentages use the boss's maximum shared HP, matching the in-game ranking, and display two decimal places. Results are sorted by credited damage, highest first.
  • Included results after victory, expiration, administrative removal or spot removal. No extra message is sent, and ordinary raid and World Boss spawn cards are unchanged.
  • Retained disconnected players through saved contribution names. A boss with no positive contribution displays an explicit “No damage recorded” message.
  • Used the existing French/English setting, World Boss destination and end-announcement filter. No additional configuration or Discord permissions are required.
  • Kept silent encounters silent, escaped custom names without mentions, and froze the result before asynchronous submission. Gameplay, rewards and shared HP are unchanged.

Bundled SGUI

  • Bundled SGUI 1.6.1+1.21.1 using Fabric's nested-JAR support.
  • ERD no longer depends on another mod supplying this GUI library; no separate SGUI download is needed for ERD.
  • Included attribution and license texts for the unmodified library. Its corresponding upstream source archive accompanies the release.

Ordinary Raid Recovery

  • Moved recovery work out of chunk-load callbacks into a deduplicated, chunk-indexed queue with a limit of 8 entries per tick.
  • Replaced blocking recovery chunk requests with immediate availability checks and deferred retries.
  • Guarded crystal mutations against unavailable neighboring chunks, mismatched encounter identities and unfinished native Raid Dens lifecycle state.
  • Preserved closed-encounter records to prevent stale saved crystals from being restored as active raids.
  • Added the read-only administrator command /erd storage recovery for queue and quarantine diagnostics.

Known Recovery Limitation

A pre-existing support check can still prevent a missing ordinary-raid crystal from being recreated on stone, even when the encounter remains recorded. This was reproduced in isolated Minecraft tests and is not fixed in this release.

The unavailable-chunk checks passed live testing on the preceding recovery candidate, but complete restoration and restart/crash recovery remain unvalidated. The HP-by-tier addition has not undergone live Minecraft validation. The Discord top 10 has offline tests but has not been delivered to a real Discord test channel during this preparation. This release must not be described as fully qualified for recovery after a crash.

Updating

Update both clients and the server. Mini introduces a registered item and client resources.

Existing required gameplay dependencies remain unchanged; SGUI is now supplied by ERD. Back up the world and ERD data before updating.

This mod has no additional files