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Enhanced Raid Dens - Cobblemon Raid Dens Add-on

Configurable Cobblemon raid events with Alpha, Mega, Dynamax, Gigamax and Tera bosses + Wold bosses. Add-on for Cobblemon Raid Dens
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enhanced-raid-dens-2.0.1.jar

File nameenhanced-raid-dens-2.0.1.jar
Uploader
SnKDaisukeSnKDaisuke
Uploaded
Jul 16, 2026
Downloads
9.0K
Size
17.5 MB
Mod Loaders
Fabric
File ID
8446001
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:enhanced-raid-dens-cobblemon-raid-dens-add-on-1570133:8446001"

Learn more about Curse Maven

What's new

Enhanced Raid Dens 2.0.1

This release consolidates every improvement made after Enhanced Raid Dens 2.0.0 into the public 2.0.1 build.

World Boss Battles

  • Added support for multiple players fighting the same World Boss simultaneously through independent battles sharing one global HP pool.
  • Added a configurable concurrent World Boss participant limit, set to 50 players by default.
  • Improved synchronization between the global HP pool, battle HUDs, the damage leaderboard and active battle instances.
  • Limited credited damage to the World Boss's remaining global HP.
  • Prevented World Bosses from taking damage outside Pokemon battles.
  • Strengthened World Boss capture prevention across alternate capture paths.
  • Added safer cleanup and recovery for invalid or abandoned World Boss battle proxies.

World Boss Restrictions

  • Applied the Raid Dens blocked-move and blocked-ability rules to World Boss battles.
  • Added full-party validation before a World Boss battle starts.
  • Validation now checks only the four currently equipped moves and the Pokemon's active ability.
  • Added temporary action-bar feedback identifying every incompatible Pokemon, move or ability.
  • Removed duplicate permanent chat messages when a team is refused.
  • Removed empty chat entries when a World Boss challenge is rejected.
  • Improved blacklist matching for translated names, aliases, namespaces and Raid Dens identifiers.
  • Added /erd wboss DebugRestrictions for restriction diagnostics.

Alpha Raid Stability

  • Prevented recursive battle events that could cause MessageStack Limit Exceeded, hide moves or destabilize Alpha raids.
  • Prevented Alpha aspects and marks from being rewritten while a Pokemon is already in battle.

Commands And Debugging

  • Added automatic-spawn tier weights and raid-type weights to /erd debug.
  • Replaced the player-facing /erd wboss tp command with /worldboss <active boss>.
  • Added active World Boss name completion to /worldboss.

Performance And Reliability

  • Reduced forced-chunk refresh frequency for World Boss spawn points.
  • Reduced duplicate World Boss entity scans to once per second.
  • World Boss HP is now synchronized only when its value changes.
  • Removed redundant party validation from every proxy tick while retaining validation before and at battle start.
  • Cached normalized Designer Item and World Boss configuration maps.
  • Audited the mod with Java Flight Recorder; no Enhanced Raid Dens memory leak or persistent hot loop was found.

Strategic Raid Boss Loadouts

  • Added runtime auditing and repair for Tier 6, Tier 7, Tier 8 and World Boss movesets.
  • Incomplete or unsuitable boss sets are completed with four unique strategic moves.
  • Existing coherent movesets are preserved.
  • Move selection now considers species, stats, typing, STAB, coverage, recovery, setup and status utility.
  • Compatible strategic abilities are selected when a boss ability needs repair.
  • World Boss signature movesets are preserved.
  • One-hit KO moves, exploit-prone moves and unsuitable boss moves are excluded from generated sets.
  • The loadout system supports both Enhanced Raid Dens encounters and compatible dependency-provided Raid Dens without modifying dependency JARs.

No compatibility change was made in this new build Everything will be done in the 3.0 version that will release on August