File Details
enhanced-raid-dens-1.1.0.jar
- R
- Jun 21, 2026
- 16.05 MB
- 1.4K
- 1.21.1
- Fabric
File Name
enhanced-raid-dens-1.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
## Enhanced Raid Dens 1.1 This update expands the 1.1 branch with deeper server customization, improved raid visuals, new raid items, better capture handling, and a cleaner admin experience. ### New Features - Added configurable raid type spawn weights and percentages. - Added capture chance configuration by raid type and tier. - Added max player configuration by raid type. - Added configurable max catches by raid type and tier, independent from Cobblemon Raid Dens defaults. - Added a new Designer Raid Item: - Choose raid type. - Choose max players, from 1 to 6. - Owner binding support. - Persistent cooldown support. - Consume / non-consume behavior. - Added custom raid invocation items with dedicated textures. - Added a debug GUI for ERD configuration and diagnostics. - Added virtual Tier 8 raids: - Displayed as 8-star raids. - Prestige-focused encounters. - Configurable capture rate, IVs, levels, and max catches. - Custom marks/ribbons on captured Tier 8 Pokemon. - Added more Tier 1-4 raid species. - Added more normal raid options that was not included before. - Added dedicated arena selection by Pokemon type, including Tera type. - Added improved raid arena profiles for Normal, Alpha, Tera, Mega, Dynamax, and Gigamax raids. - Added configurable retry attempts after failed auto-spawn raids. ### Capture Improvements - Raid capture now supports Poke Ball modifiers where available. - Master Ball remains guaranteed. - Added configurable base capture chances before Poke Ball modifiers. - Added capture chance display after raid victory based on the ball currently held. - Added hard raid IV configuration. - Added configurable max catchable IV limits. - Added configurable max catch limits per raid type and tier. ### Visual Improvements - Improved Alpha raid visuals. - Improved Dynamax and Gigamax visual handling. - Improved Tera raid visuals and stability. - Improved item textures for raid invocation items. ### Command Improvements - Cleaned up ERD command structure. - Added `/erditem` commands for Designer Item configuration. - Added visual GUI for `/erd debug` ### Fixes - Fixed repeated Tera transformation animation loops. - Fixed successful raids incorrectly behaving like failed raids. - Fixed players being kicked out immediately after victory. - Fixed raid crystals breaking blocks when spawned. - Fixed `/erd despawn all` not removing older tracked raids correctly. - Fixed several tooltip and display inconsistencies. - Fixed Mega Zygarde and Mega Floette special forms. - Fixed duplicate/misspelled despawn command aliases. - Fixed Designer Item type, max player, and cooldown handling. - Fixed raid item stack behavior. - Fixed hard raid captures exceeding configured IV limits.