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Enhanced Playthrough

Survival mode, enhanced and expanded.
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[FORGE] 1.20.1-beta-0.20.0

File nameenhanced_playthrough-1.20.1-beta-0.20.0.jar
Uploader
Mar_MarMar_Mar
Uploaded
May 17, 2025
Downloads
63
Size
2.8 MB
Mod Loaders
Forge
File ID
6537631
Type
B
Beta
Supported game versions
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:enhanced-playthrough-1062177:6537631")

Learn more about Curse Maven

What's new

Changelog

Bug Correction

  • When placing any modded furnace or alloy furnace, the game crashed.
  • Some block names wheren´t alligned on the center of the screen.
  • Dripstone, Limestone and some block entities doesn´t give anything when broke with correct tools.
  • Orange signs didn´t rendered properly.

New Items

  • Added Firebrick: it can be crafted alloy two clay pieces on any alloy furnace.
    • this recipe, however, is a placeholder that will be changed later.

New Blocks

  • Added Firebricks: A brick variant stronger than them (similar to iron blocks).
    • It has, of course, a wall, slab and stair variant.
  • Added wall, slab and stair variant to Calcite: now Calcite has more decorative uses, as it can be converted onto slabs, walls or stairs.
  • Added slab and stairs variant to Concrete: Now, all concrete blocks have a slab and a stair variant, for more creativity.
  • Added the Masonry furnace: a new block entity that works like a blast furnace or a smoker, but with almost all the blocks that thoose two doesn´t allow. Is crafted with 5 Firebricks, 3 Cobblestone and a Furnace.

Game mechanics

  • Added Throwable cobble: a new enity type that works like snowballs, but with all the cobble types. It does 1 heart of damage per impact.
  • Added Jeweler House structure: A simple house that generates on plains and meadows, generally close to villages. Inside of the house, there is a Jeweler villager, a bed and a Gem polisher stacion.

Internal changes

  • Added custom biometags: For a better control on spawning mechanics, new nametags where added under the "enhanced_playthrough" namespace:
    • COLD_BIOMES: For taigas, mountains and snowy biomes.
    • WARM_BIOMES: For deserts, savanas and jungles.
    • TEMPLATE_BIOMES: For forests, plains an beaches.
    • JEWELER_HOUSE: For plains and meadows.
  • Structures are generated almost entirely by code, however you need to provide the .nbt files for the structure pieces externaly because Minecraft does not have any NBT generators and there are no real beneficts on developing one right now.

This mod has no additional files