enhanced_hordes_tweaks-forge-1.2.2-1.20.1.jar
Curse Maven Snippet
What's new
v1.2.2
FIXED
Fixed Datapack tag overrides were never loaded.
Fixed Horde mobs became permanently undespawnable.
Fixed Iron golem fire immunity not working on NeoForge 1.21.1.
Fixed Block regeneration duplicated blocks moved by pistons.
Fixed Game Stages could apply the wrong world's answers.
Fixed Horde Sight bonus was not being removed when disabled.
Fixed Mob cap could be overshoot.
Fixed Block-break events cancelled by protection mods were still treated as player breaks. Fixed creepers and spiders having duplicate swim goals.
Fixed Activation announcements were lost if the day threshold was crossed while no players were online; they are now played when someone joins.
Fixed Stuck block-crack overlays in Horde Mentality caused by a mismatched breaker id.
CHANGES
/eht status now reports Horde Sight properly.
PERFORMANCE
Block regeneration no longer scans every entity in the dimension every tick while blocks were queued, the scan and the mob-proximity checks now run once per second.
Horde Mentality no longer re-sends block-crack packets to nearby players every tick for every damaged block.
This mod has no additional files

