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Engineered Compatibility

Engineered Compatibility is a datapack-mod that adds compatibility to Immersive Engineering for a host of other mods.
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Engineered Compatibility 3.2.0

File nameengineeredcompatibility-3.2.0.jar
Uploaded
Jul 7, 2024
Downloads
506
Size
417.0 KB
Mod Loaders
NeoForge
File ID
5511063
Type
R
Release
Supported game versions
  • 1.20.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:engineered-compatibility-958266:5511063"

Learn more about Curse Maven

What's new

  • Biomes O' Plenty:
    • Adds Orange, White, and Black sandstone to the Crusher
    • Adds Rose Quartz to the Crusher
    • Adds Dead, Empyreal, Fir, Hellbark, Magic, Mahogany, Maple, Palm, Pine, Redwood, Umbran, and Willow woodsets to the Sawmill
  • PneumaticCraft: Repressurized:
    • Added High-Cetane Biodiesel to the fuel registry
    • Added Etching Acid recipe to the Mixer
    • Added Tough Fabric recipe for Bandages
    • Added Smooth Plastic Bricks to the "connector insulator" list
    • Added compat between IE and PNC circuit construction systems
      • Plastic Sheets can be used to make circuit backplanes without Duroplast the Engineer's Workbench
      • Duroplast Sheets can be used to make Capacitors and Empty PCBs in the Engineer's Workbench
      • Finished PCBs can be made with Capacitors and Vacuum Tubes in the Engineer's Workbench
      • Etching Acid can be made from Phenolic Resin in the Mixer with a recipe possible in Peaceful Mode
  • Serene Seasons:
    • Added season support to Industrial Hemp
  • Totemic:
    • Adds Red Cedar woodset to the Sawmill
  • Tough As Nails:
    • Adds Coal Coke, Coke Dust, and Coke Blocks to the Thermoregulator heating list
  • Fixes:
    • Fixed Sawmill recipes not having secondaries and only outputting one plank

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