Engie's Chaos

A mod originally developed by DevEngie on a different platform. A continuation of All About Engie by EngieGames.

File Details

Engie's Chaos 18.46.52

  • R
  • May 28, 2026
  • 92.69 MB
  • 6
  • 1.21.1
  • NeoForge

File Name

engies_chaos-18.46.52-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:engieschaos-1388841:8157740"
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Fixes

  • Fixed Toby's laying position being setup to his laying positions.
    • Wormhole was back at it again.
  • Fixed Extreme Lightning flashes not working.
    • You'll never believe me on what the fix was.
  • Fixed an issue that caused the lightning flashes to flash out and back in rapidly.
    • I had to run stuff on server side to fix this for the code.
    • Also this means that MOST of the code for the lightning flashes have been removed to fix this as well as they're now run under separate overlays!
  • Fixed Lightning Flashes being displayed over some overlays in certain cases.
  • Fixed Doomsdays being able to have a 0 second sub disaster cooldown.
    • The lowest it can be is minimum 5 seconds, Engie's Wrath has been updated to at least have sub disaster cooldowns from 5-10 seconds so it's a tad bit more fair on players.
  • Fixed lightning from the entity that spawns the lightning during Doomsdays and from both lightning gameRules lighting flammable blocks on fire.
    • If you now also get struck by one, you'll be stunned for 5 seconds max and will take a random amount of damage.
  • Fixed Doomsday variants The End and Engie's Wrath killing their avalanches upon spawning them.
    • No wonder why it felt too easy.
  • Fixed Doomsday variant Engie's Wrath not playing its proper soundtrack for its 2nd half.