About
Ender Tweaker is an interface between EnderIO and CraftTweaker, which supports adding/removing recipes from EnderIO machines.
Currently supported:
- Alloy Smelter
- Combustion Generator
- Enchanter
- SAG Mill
- Slice'n'Splice
- Soul Binder
- The Vat
- Tank
Documentation is available on GitHub.
Contact
Discord: https://discord.gg/wdvU5Yz
Sad that this mod is abandoned :( Doesn’t work past version X.53 of Ender IO.
Heya ;) When can an update to EnderIO 1.12.2-5.2.60 be expected ?
Greetings
P.S.: Currently newest stable Version for CraftTweaker 2 is 1.12-4.1.20.586 if you need the Info
Full Crash-Report: https://pastebin.com/WaSvtetJ
In the part of "SAG MIll",the parameter says "float[] chances - The chance that this item appears. Must have the same length as output."
But when I began using the tweaker,I just don't know what to write in this place of "[FLOAT CHANCES]",I suggest you to write an example of using the codes correctly,thank u :)
For adding an Enchanter recipe, can someone tell me the syntax to specify the enchantment?
I'm trying to make a book for Sieve Efficiency from Ex Nihilo Creatio, and can't get it to work.
I tried this:
<exnihilocreatio:sieve_efficiency> and also <Enchanter:exnihilocreatio:sieve_efficiency> and neither one works.
Also, I'm not sure if I need a line to Import something from Ex Nihilo....
In reply to kenohio:
A crt IEnchantmentDefinition object is obtained by using the enchantment bracket handler https://docs.blamejared.com/1.12/en/#Vanilla/Brackets/Bracket_Enchantment/
In reply to Shadows_of_Fire:
Ah, thank you. Works now.
In reply to kenohio:
hey keno im trying the same thing can you share your script please ?
In reply to AtariKafa:
It's been a while since I looked at it. I think this is what worked:
mods.enderio.Enchanter.addRecipe(<enchantment:exnihilocreatio:sieve_efficiency>, <minecraft:diamond>, 3, 7);
Thank you Shadows_of_Fire for doing this. It's nice to not have to deal with the XML files if I don't have to.
I need some help. The following code is causing this error: “could not find MULTIPLY_OUTPUT.”
mods.enderio.SagMill.addRecipe([<enderio:item_material:20> * 8, <contenttweaker:test_shard>], [100, 1.5], <contenttweaker:test_stone>, MULTIPLY_OUTPUT);
In-game, this recipe gives me the second output, which is supposed to have a 1.5% chance of being output, 100% of the time, and it doesn’t work with grinding balls.
Is this formatted incorrectly?
In reply to Dimentive:
The constant needs to be a string. it's not a global variable. Also, those chances are 0.00 - 1.00, so both outputs have a 100% chance.
In reply to Shadows_Of_Fire:
Oh, I see. Thank you!
How do I specify the number of items in the alloy smelter? Is this possible? I want to add a recipe that requires multiple of the same item in one of the slots, which is possible in the alloy smelter, but I can’t see a way to make a recipe with multiple items in one slot using Ender Tweaker.
In reply to Dimentive:
Same syntax for stacksize, <stack> * count
In reply to Shadows_Of_Fire:
Thank you.
I think it will be great if the mod modifies the enderIO XML recipe files instead of editing recipes directly.
In reply to uu_matter:
But… then it wouldn’t be CraftTweaker.
On the one hand, it seems unnecessary to add another mod for something that can be done already. On the other hand, this mod is tiny, and keeping all the recipes in one place is a good way to stay organized. So do I add one more mod just so I don't have to deal with XML? Good question.
This might be a little redundant, but I'm glad it exists. More choices are a good thing.
with so much fight down here, I'll download it before it's removed
But we accept it gladly. :)
-> Thx / Ty