EnderTech

Last Updated: Oct 4, 2015 Game Version: 1.7.10

5,434,323

Aug 15, 2014

Owner: CarrotCodes

EnderTech Logo

Introduction

EnderTech is intended to be a tech and Ender themed mod, starting at around Thermal Expansion's end-game. It will contain powerful, relatively expensive mechanics, with some configurability. The defaults will maintain a balance that makes my own game more fun.

Some features are often in development, so try to use Promoted builds in your world. It's still no guarantee that a recipe or cost won't change, but I'll try to make sure things carry over where possible.

Go to #EnderTech on Esper if you have any questions or concerns (especially if you're considering including it in a larger modpack), or just want to shout at me for doing something wrong.

Links

If you use this mod and you'd like to support my open-source work, please consider tipping through Patreon.

Permissions

Yes, you can use it in your (public) mod pack, as long as:

  • You aren't charging for access to items or the mod itself (Mojang's ToS applies),
  • You don't modify the Jar (it is appropriately signed and modifying it would break this).

Don't like the balance (eg: think it's too energy expensive)? Change it in the configuration!