Impending Void
Curse Maven Snippet
What's new
# Dependencies
- Updated to Minecraft 26.1 and Minecraft 26.2
- No longer requires or uses Mixson
- Now requires Trim Patcher
- Added support for JEI and RRV
# Update Warning
- Enderscape's config has been greatly updated, with many options renamed or outright removed
- - You may need to re-adjust your config after updating
- Rubble Shield variants have been consolidated into a single item
- - Upon updating, all Rubble Shields will convert to a standard End Stone Rubble Shield
- - This is due to allowing data-driven variants for Rubble Shields
# Name Changes
- "Flanger Berry" → "Puruberry"
- "Unripe Flanger Berry Block" → "Unripe Puruberry Block"
- "Flanger Berry Block" → "Puruberry Block"
- "Flanger Berry Flower" → "Puruberry Flower"
- "Flanger Berry Vine" → "Puruberry Vine"
# Changes
## Added Void Damage, Void Corruption, and Void Purification
- Added Void damage system
- - Upon taking Void damage, your hearts (beginning from the end of your health bar) become voided, and cannot be healed past
- - Voided health must be cleared using purification from Puruberries, Bulb Flowers, or other sources
- - Absorption effect is unsupported while health is voided
- - Activating a Totem of Undying with voided health only heals up to half your health bar's worth of voided health
- - - Totem of Undying shatters abruptly during activation
- - Controlled by "void_damage_overrides_health" game rule, affects players
- - Void mobs (such as Enderman, Endermite, Rubblemite) and Rustles are immune to most Void damage
- Added Void corruption system
- - Touching Void Lachryma or Void Fire gradually corrupts entities
- - Over time, entities become slower, darker, and emit more particles as they become corrupted
- - Upon becoming fully corrupted, entities begin taking void damage until voiding wears away
- - - When an entity is frozen (somehow, from Powder Snow), damage occurs more frequently
- - Eating Murublight Brackets now applies a "Void Corruption" status effect, which corrupts you over time, replacing the Poison effect from before
- - Items will corrupt when sitting in Void Lachryma, and be destroyed after one minute
- - - Certain items are immune, such as Nebulite, Shulker Boxes, etc.
- - - Certain items also have a chance to mutate over time
- - Void mobs and Rustles are immune to most Void corruption
- Added Void purification system
- - The only way to heal voided health aside from death
- - With the Void Purification status effect, your health bar will glow and voided health will be healed away, one heart at a time
- - - Obtained from eating Puruberries, random emission from Bulb Flowers and Bulb Lanterns
- - - Standing in sunlight in the Overworld applies an ambient Void Purification effect as well
- - Void mobs are damaged by the Void Purification status effect
- - Drifters are actively healed by the Void Purification status effect
- Added Void Resistance status effect
- - Activating Totem of Undying now applies 10 seconds of Void Resistance
- - Grants resistance from most forms of void damage
- - Cannot protect you from the outer void (falling out of the world)
- Overhauled falling out of the world
- - Rather than taking damage over time, three "warnings" occur, before dying all at once
- - With each warning, a vignette flashes, and a deep heartbeat is heard
- - Time before death in the "outer void" scales with the entity's maximum health
- - - Approximately the same amount of time before death with the original system
## Advancements
- Added "The Last Resort" advancement for finding and activating an End Haven
- Added "Time Capsule" advancement for having a Rustle cleanse Music Disc "decay"
- "Not Quite Long Distance" and "A Link Between Worlds" advancements now use colored Mirrors for their icons
## World Generation
- Added Void Lakes, pits of Void Lachryma surrounded by Void Shale found throughout the End
- - Very common in Corrupt Barrens, common in Veiled Woodlands, and uncommon in Celestial Groves
- Updated Void Depths, Void Skies, and Void Sky Islands
- - Entities present in each of these biomes begin to corrupt over time (except Shulkers)
- - Appearance of each biome has been updated, with a consistent deep purple hue
- - Each void biome now fades out all music, similar to Pale Gardens
- Updated ambient appearance in Corrupt Barrens with unique ambient light colors and updated particles
- Raised maximum hostile mob count in the End from 70 to 200
- - Intended to accommodate for the increased height
- Drifter spawn group size in Celestial Groves updated, from 3-6 to 2-3
- Worlds with Enderscape's world generation no longer appear as using experimental settings
## Structures
- Added the End Haven
- - New small structure sitting atop an island, resembling an End City
- - Houses the End Haven Core, a new method of respawning in the End
- - - Needs to be activated once with Nebulite, then can be reused infinitely
- - - Using an active End Haven Core sets an End Haven respawn point, separate from your main respawn point
- - - Upon dying in the End, you may choose between respawning at the End Haven or your main respawn point
- - - Upon leaving the End, your connection to the End Haven will sever, and you will need to reactivate your End Haven spawn point in the End to use it again
- - - End Haven Core can be broken after quite a while of mining, like Vaults
## Blocks
- Added Void Lachryma, a new fluid found throughout the End
- - Emits soft light (level of 8)
- - Slowly turns End stones beneath itself into Void Shale
- - Puts out entities on fire and rapidly corrupts entities inside it
- - Instantly freezes Water into Packed Ice, and Lava into Obsidian or Basalt
- - Evaporates in the Nether, just like Water
- - Void mobs are able to pathfind through Void Lachryma and walk across the surface
- - Cannot convert into new source blocks like Water (controlled by "void_lachryma_source_conversion" game rule)
- - Can be bucketed and put into Cauldrons
- - Over time, some items can corrupt and mutate into different items when left in Void Lachryma
- - - All Veradite blocks slowly turn into their Kurodite counterparts
- - - All Celestial wood blocks slowly turn into their Murublight counterparts
- - - Celestial Chanterelles and Caps become Murublight Chanterelles and Caps
- - - Celestial Growth turn into Corrupt Growth
- - - Music Disc "bliss" becomes Music Disc "decay"
- - - Controlled by recipes, viewable with JEI or RRV
- Added Void Fire
- - Found generating naturally on Void Shale and Kurodite
- - Inflicts Void damage and lasting Void corruption, similar to Void Lachryma
- - Cannot burn items
- Updated Void Campfires
- - Now deal Void damage instead of fire damage
- - Can no longer cook food, be put out with projectiles, or create smoke
- Void Torches, Void Wall Torches, and Void Campfires are now dimmer (light level of 8, previously 12)
- Void Torches now power Magnia
- Void Shale now shatters when you stand still on top of it, rather than each time you step on it
- - Takes 0.6 seconds of standing still to break, or 1.2 seconds while crouching
- - Mobs that are able to walk across Powder Snow will not shatter it
- - Now cracks through 3 stages instead of 4
- Bulb Flowers now grant Void Purification
- - When planted on Celestial Overgrowth, they periodically draw in energy, then pulse with energy!
- - When they pulse, they grant Void Purification to entities within ~4 blocks
- - When powered, they emit a light level of 11, normally 7
- Bulb Lanterns now discreetly grant Void Purification
- Added Overgrown End Stone Bricks, along with Slab, Stairs, and Wall variants
- - Crafted with End Stone Bricks and Celestial Growth
- Added Overgrown Mirestone Bricks, along with Slab, Stairs, and Wall variants
- - Crafted with Mirestone Bricks and Corrupt Growth
- - Can be fed to Rustles, returning the bare block
- Added Cracked End Stone Bricks and Cracked Mirestone Bricks
- - Obtained by smelting End Stone Bricks or Mirestone Bricks
- Bone mealing Murublight Brackets now works properly
- Blinklamps' light levels simplified down to 8, originally 16
- Sculk can now replace Enderscape's stones, overgrowth, Magnia, and Void Shale
- Updated appearances of Bulb Flower, Veiled Vines, Magnia Radio, Murublight Bracket, Void Shale, Void Torch, Void Lantern, and Void Campfire
## Items
- Added Rustle Silk
- - Obtained by feeding corrupt vegetation to Rustles
- - When used on End Stone, it spreads Veiled End Stone, much like Bone Meal
- Mirrors can now be dyed
- - Dyeing a Mirror changes the glass color and adds the color to its name
- - Dye color can be washed away with a Water Cauldron
- - Colored Mirrors appear in the Tools & Utilities tab, which can be disabled in config
- Nebulite tools can now be combined in an Anvil
- - When combined, enchantments and fuel amounts combine together
- - Mirrors are excluded, due to rarity and lore reasons
- Rubble Shields must now be charged before dashing
- - Takes 1 second on the ground, or 2 seconds while gliding
- - Added an FOV effect for dashing, controlled in config
- Updated the Dagger
- - Stunning is now performed via right click, rather than with any melee attack
- - Stuns now last 3 seconds, rather than 1 second normally and 4 when backstabbing
- - - Stuns are 25% shorter when used against players
- - - Stuns are 50% shorter when performed from the offhand
- - Attempting to stun and missing plays a sound and applies a shortened cooldown
- - Stunning someone guarding with a Shield now disables the Shield for 1.5 seconds
- - Enchantability raised from 1 to 15, allowing far better enchantments from Enchanting Table
- - No longer loses durability when cutting Cobwebs
- - Can no longer swing unless fully charged
- Updated Puruberries
- - Now grant 15 seconds of Void Purification when eaten
- - Can now always be eaten, regardless of hunger
- - Nutrition raised from 5 to 6, saturation modifier lowered from 1.2 to 1.0
- - Now has a 3 second cooldown between uses
- Updated Murublight Brackets
- - Now apply 12 seconds of Void Corruption when eaten
- Eyes of Ender now use updated portal particles
- Added "Fallen Star" painting by Konci
- Updated textures of Mirror, Raw Shadoline, and the Shadoline armor trim
- Updated Elytra FOV effect intensity from 100 to 80
- Removed Cracked Mirror
## Enchantments
- Added Stun Burst enchantment
- - Applies to Daggers, max level of 2
- - Replaces your melee stun attack with an area-of-effect burst that immobilizes nearby entities
- - Range extends ~4 blocks horizontally, ~2 blocks vertically
- - Entity stun duration is halved, and use cooldown is 1.5 times longer
- - - Range, stun duration, and use cooldown scale with level
- Rebound now works via the newly added Bounce Strength attribute
## Brewing
- Added Potion of Purification
- - Brewed with Puruberry and Awkward Potion
- - Applies Void Purification for 1 minute and 30 seconds
- - - When extended, has duration of 4 minutes
- - - When amplified, has duration of 30 seconds and heals voided health faster
- Added Potion of Corruption
- - Only obtainable with Creative Mode
- - Applies Void Corruption for 40 seconds
- - - When extended, has duration of 1 minute and 20 seconds
- - - When amplified, has duration of 20 seconds and corrupts health faster
- Added Potion of Void Resistance
- - Only obtainable with Creative Mode
- - Applies Void Resistance for 1 minute
- - - When extended, has duration of 3 minutes
## Entities
- Rustles can now be fed many corrupt items to eat away the corruption
- - After swallowing the item, they will process it (usually very quickly) and spit out a new item alongside experience
- - Corrupt vegetation is turned to Rustle Silk
- - The overgrowth of Corrupt Overgrowth, Corrupt Paths, and Overgrown Mirestone blocks is eaten away and the bare block is returned
- - Music Disc "decay" can be converted to Music Disc "bliss"
- - - Replaced the previous Music Disc "bliss" crafting recipe
- Endermen now use an updated model with improved animations
- - Features revamped idle, walking, attacking, and angry animations
- - Their eyes are now sensitive to light, with light pupils in darkness and dark pupils in brightness
- - Changes can be disabled in config
- Enderman static overlay now appears while they are angry, not only during staring
- Endermen can now pick up Chorus Sprouts, Wisp Growth, and both Chanterelles
- Updated mob behaviors when stunned
- - Armadillos can no longer roll up or unroll
- - Endermen can no longer teleport away
- - Guardians can no longer attack
- - Pufferfish can no longer puff up
- - Squid can no longer create ink particles
- - Players can no longer switch hotbar slots or open their inventory and containers
## Miscellaneous
- Added "Lullaby" Veiled Woodlands background music track
- Added "Improved End Visuals" resource pack, enabled by default
- - Features updated appearances for Endermen, Endermites, End Portal Frame, and Dragon Egg
- Added "/enderscape" command
- - "gateways" subcommand generates specified amount of End Gateways in the center End island
- - "kill_ender_dragon" subcommand kills all Ender Dragon entities
- - "skip_song" subcommand skips the current playing song for the user
- - "random_location" subcommand teleports entities into the End with a 2500-5000 horizontal offset
- - "center_island" subcommand teleports entities into the End as if they had entered an End Portal
- Greatly re-organized the Enderscape Config screen
- - Now sorted into Blocks, Entities, Items, World, and Miscellaneous categories
- - Added option to add an "Enderscape Data Packs" button to the Edit World screen
- - - Allows enabling and disabling Enderscape's data packs after a world has been created
- - Added option for warning when loading worlds that have not been used with Enderscape before
- - Added option for updated fog density
- - Added option for the outer void height threshold
- - Added option for the intensity of the Rubble Shield's FOV effect
- - Added option for whether gliding with an Elytra exhausts hunger
- - Added option for including colored Mirrors in vanilla creative mode tabs
- - Added options for the updated Enderman model and light sensitive eyes
- - Replaced the End Flash enabled and updated visuals options with the "End Flash Style" option
- - - Choose between "Improved", "Vanilla", and "Disabled"
- Increased volume of End Flash sounds
- Overhauled appearance of Night Vision in the End
- Magnia no only affects players flying in Creative Mode
This mod has no additional files