enderfriends-1.3.0.jar
Curse Maven Snippet
What's new
- Tamed Enderfriends will not take rain/water damage. Now they can swim!
- Small bug with 1.1 where when sit_state was toggled, I forgot to check for it when making it so if you teleport far away, they'll follow. Now if they're sat at your base, they'll actually stay there as you mimic them and teleport far away.
- Any hostile mobs that would attack your friend no longer will, unless of course, they attack you. Then your friend will protect you. Rest in Peace Tall Gary. That Iron Golem death was on me.
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