File Details
Ender IO Base - 5.2.56
- R
- Jun 18, 2020
- 4.28 MB
- 482
- 1.12.2
File Name
EnderIO-base-1.12.2-5.2.56.jar
Supported Versions
- 1.12.2
You need either the main file or a selection of the "split" jars, not both!
Changelog (this build) / Changelog (all builds)
Fixed soulbinding recipe accessing blacklisting recipe prematurely
Optimized RS conduit node
Optimized CapBank network formation code
Tweaked logging configuration
Added protection from race condition
Fixed farmer validity checking wrong things attribute
Added support for the weird cancelation logic of PlaySoundEvent
Fixed Niard not doing XP
Fixed metadata on textures
Added new glass types
Cleaned up OC Conduits
Added player token
Added ANY/NONE modes to Enchantment Filter
Fixed thread-unsafe operation
Fixed capBank network failing to form for single-block networks
Added recipes zip to build process
Fixed Owl ambient sound only triggering on client, but entity soundsystem only working on server
Fixed upgrade drop code running for non-upgrades
Better workaround for Forge bugs about PlayerDestroyItemEvent
Added crash logging for authlib
Added feedback for block break event denied on wrench use
Added Japanese translations
Limit Ender Fluid Conduit throughput to reflect Forge fluid API limitations
Adapted slot limited according to SashaGelert's research. Thank you!
Protect our server tick profiling against bad mods
Cleanup cache when world is stopped without being unloaded
Properly handle already attracted mobs
Cleanup for electric lights
Added Thaumic Additions: reconstructed support
Changed error handling for oversized output stacks in recipes
API change for IHasPlayerRenderer and IModObject
Added configs for loot cap anvil recipe
Tweaked slicing recipes to remove conflicts
Reworked electric lights regarding light node handling
Added failsafe to the Staff of Levity
Added a couple keybinds for more zooming
Trying to reduce issues with redstone conduits

