File Details
ege-1.1.4-forge-1.20.1.jar
- R
- Mar 8, 2024
- 1.55 MB
- 91
- 1.20.1
- Forge
File Name
endgameenhanced-1.1.4-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Flasks update
Flasks
Flasks are potion bottles that can hold multiple doses of the exact same potion. They work with all vanilla potions, including extended and enhanced potions. They theoretically should work with modded potions as well, but I haven't tested that. Potions can not be directly brewed in them with a brewing stand. They are charged with already made potions.
There are 3 variants of the Flask. There is Small, Medium, and Large; being able to hold 2, 5, or 10 doses respectively.
Flasks are charged with potions that are in the inventory by using the flask in either the main or off hand. It will search the inventory from left to right starting with the hotbar then moving on to the top left corner of the inventory and working it's way through from left to right wrapping around. An empty flask will take the first potion it finds using the above criteria, add a charge, and become locked to that exact potion effect until emptied again. Once the flask has been charged it can only be charged further with that exact potion effect. This is to say for example you can't add a Speed potion and Jump boost potion effect to a flask at the same time.
To empty a flask instantly of it's charges, use it on a cauldron with any level of water in it.
To craft them you upgrade the previous. So you start with a Glass Bottle, upgrade to a Small Flask, upgrade to a Medium Flask, and finally upgrade to a Large Flask.
Other changes
- Added Bottomless Essence
- Added Pure Bottomless Essence
- Ravager Horn has been reworked to be Ravager Leather
- Sculk Bringer now applies an 11 second night vision effect while in a deep dark biome rather than 1 second

