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Enchantsmithing

A fun and learnable rework of Minecraft's enchanting system
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Enchantsmithing is a Minecraft Dungeons inspired enchantment overhaul that aims to make Enchantments more fun and interesting to deal with.

                                                                                                                                                                                 

Enchantments are now divided into four categories:

 -Primary Enchantments are general use, such as Sharpness, Efficiency, & Protection.

 -Secondary Enchantments have more unique uses, like Thorns or Fire Aspect.

 -Tertiary Enchantments are durability-based, such as Unbreaking or Mending.

 -Powerful Enchantments are highly wanted features, like Swift Sneak and Looting.

All enchantments now max out at level III, which means enchantments like Protection and Smite are nerfed, but Channeling and Mending are buffed. Enchanted Books are now structure specific, which means you will only find certain enchantments in structures. Ancient Cities, End Cities, and Stronghold Libraries are exceptions.

                                                                                                                                                                                  

Enchantsmithing Table:

 -This is a new utility block that allows the player to remove enchantments from equipment, allowing for more customizability. Removing a Treasure or Curse enchantment costs 2 Echo Shards, while any others cost 1 Echo Shard. Crafting this table requires a Netherite Ingot.

                                                                                                                                                                                  

Anvil Work Penalty:

 -The Anvil's increasing cost/too expensive functions have been disabled with this mod.

                                                                                                                                                                                  

List of Enchantments:

Aqua Affinity (Powerful):

 +140% Submerged Mining speed per level.

Bane of Arthropods (Primary):

 -No changes

Curse of Binding (Powerful):

 -No changes

Blast Protection (Primary):

 -No changes

Bonus Shot (Primary)(New):

 -Has a chance of shooting a second arrow, guaranteed a level III.

Breach (Primary):

 -No changes

Channeling (Powerful):

 -Has a chance of striking lightning at level I, guaranteed at level II, and works during any rainfall at level III.

Density (Primary):

 -No changes

Depth Strider (Secondary):

 -No changes

Efficiency (Primary):

 -No changes

Feather Falling (Powerful):

 -No changes

Fire Aspect (Secondary):

 -Now has a 3rd level

Fire Protection (Primary):

 -No changes

Flame (Secondary):

 -Now has 3 levels and can be applied to Crossbows.

Fortune (Secondary):

 -No changes

Frost Walker (Powerful):

 -Now has a 3rd level

Illager's Bane (Primary)(New):

 -Deals increased damage to illagers.

Impaling (Primary):

 -No changes

Indestructible (Powerful)(New):

 -An enhanced version of Unbreaking.

Infinity (Powerful):

 -Now has 3 levels and will only fully save your arrows at level III.

Knockback (Secondary):

 -Now has a 3rd level.

Levitation Shot (Powerful)(New):

 -Levitates the target when struck. Only found in End Cities.

Life Boost (Powerful)(New):

 -Increases max health.

Looting (Powerful):

 -No changes

Loyalty (Secondary):

 -No changes

Luck of the Sea (Powerful):

 -No changes

Lunge (Powerful):

 -No changes

Lure (Primary):

 -No changes

Mending (Tertiary):

 -Now has 3 levels, and repairs equipment by 1/2/3 durability per experience.

Multishot (Powerful):

 -Now has 3 levels, shoots 2/3/4 arrows.

Penetrating (Powerful)(New):

 -Improved version of Piercing.

Power (Primary):

 -No changes

Projectile Protection (Primary):

 -No changes

Protection (Primary):

 -No changes

Punch (Secondary):

 -Now has 3 levels and can be applied to Crossbows.

Quick Charge (Secondary):

 -No changes

Rapid Fire (Powerful)(New):

 -Improved version of Quick Charge. Reduces arrow damage but heavily increases fire rate.

Reckless (Secondary)(New):

 -Reduces max health and increases attack damage.

Respiration (Secondary):

 -No changes

Riptide (Secondary):

 -No changes

Rush (Secondary)(New):

 -Boosts speed for 1 second after getting hit.

Sharpness (Primary):

 -No changes

Shattering (Powerful)(New):

 -Improved version of Efficiency. This enchantment + Efficiency + Haste II can instantly mine Deepslate.

Silk Touch (Secondary):

 -No changes

Smite (Primary):

 -No changes

Soul Speed (Powerful):

 -No changes

Step Height (Secondary)(New):

 -Increases Step Height.

Sweeping Edge (Secondary):

 -No changes

Swift Sneak (Powerful):

 -No changes

Tempo Theft (Secondary)(New):

 -Steals the victim's speed to boost yours.

Thorns (Secondary):

 -No changes

Unbreaking (Tertiary):

 -No changes

Curse of Vanishing (Powerful):

 -No changes

Wind Burst (Powerful):

 -No changes

                                                                                                                                                                                  

Report bugs Here

 

Go to my Youtube channel for more updates and info.

https://www.youtube.com/@herobrinebedrock

The Enchantsmithing Team

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