18 new Enchants that change how you Fight, Move and Explore
Cooldowns show as small timers in the corner of the screen.
Every number can be changed in config/enchants_expanded.json. Requires Fabric API.
Any tool or weapon
- Experience: more XP from mobs and ores.
Armor
- Vigor (chestplate): more max health.
- Reflection (chestplate): sometimes sends part of the damage back at the attacker.
- Resist (helmet): a chance to get Resistance when hit.
- Locate (helmet): sneak to see nearby mobs through walls, red for hostile and green for the rest. Only you see them.
- Snow Step (boots): walk on powder snow.
- Double Jump (boots): jump once more in mid-air.
- Pet Protection (horse armor): more health for your horse.
Shield
- Blessing: blocking a hit gives you Absorption.
Melee
- Omnivamp: heals you for part of the damage you deal.
- Freezing: slows the target.
- Shock: stuns the target for 2 seconds.
- Earthquake: throws the target into the air.
- Berserk Rage: Speed and Strength when your health is low.
- Fast Sweep: faster sword swings.
Ranged
- Duplicate (bow, trident): fires extra copies.
- Bind (crossbow): the arrow jumps to nearby mobs after a hit.
- Trajectory: shows where your shot will land.
Enchants Compatibility
Helmet: Resist, Locate
Chestplate: Vigor, Reflection
Boots: Snow Step, Double Jump
Horse Armor: Pet Protection
Shield: Blessing
Sword: Omnivamp, Freezing, Shock, Fast Sweep, Experience
Axe: Omnivamp, Freezing, Shock, Earthquake, Berserk Rage, Experience
Pickaxe, Shovel, Hoe: Experience
Bow: Trajectory, Duplicate, Experience
Crossbow: Trajectory, Bind, Experience
Trident: Trajectory, Duplicate, Experience


