Enchantments Of All Time

Adds 25+ new Enchantments into the game

Enchantments of all time aims to add a bunch of new Enchants to Minecraft while trying to make them fair and sticking to the original Minecraft feeling

Enchantment Descriptions compatability

New Enchantments include

  • Leeching, gain health on hit
  • Decay, inflict wither
  • Frostbite, inflict frost
  • Tether, brings opponents closer
  • Wisdom, increases xp drops
  • Cutting Edge, inflicts bleed
  • Venomous, inflicts poison
  • Explosive, explodes on kill
  • Critical, increases critical damage
  • Surge, chance to summon lightning on hit
  • Illagers Bane, increases damage to illager type mobs
  • Cubism, increases damage to cubic mobs (slimes, magma cubes, creepers)
  • Curse of Inaccuracy, chance to "miss" a swing
  • Sturdiness, increases knockback resistance
  • Cloaking, grants invis while crouching
  • Curse of Knowledge, makes gaining xp hurt
  •  Shielding, chance to absorb 100% of an attack
  • Elevation, increases step hight
  • Leaping, decreases gravity
  • Reinforced, increases armor on elyra
  • Agility, increases movement speed
  • Hammering, mines in a 3x3
  • Excavation, increases reach with pickaxe
  • Curse of Breaking, decreases item durability
  • Everlasting, makes items unbreakable
  • Hooking, brings opponents closer
  • Auto Smelting, auto smelts mined blocks
  • Curse of Slowness, decreases movement speed
  • Butchering, increases damage delt to passive mobs
  • Curse of Bleeding, increases bleed build up
  • Crushing, breaks webs below you
  • Curse of Hunger, increases hunger lost when hit
  • Expurgation, increases damage to nether mobs
  • Curse of Illumination, grants infinite glowing
  • Growth, increases max health
  • Fire Resistance, cannot be set on fire but are not immune
  • Poison Resistance, immune to poison
  • Wither Resistance, immune to wither
  • Handling, increases swing speed

Bleed is a new Mechanic introduced via the Cutting Edge Enchantment inspired by Elden Ring. After a succecive amount of hits and the meter gets high enough, deals 20% of their max health in true damage then reseting the meter. Keep in mind this Enchantment/Mechanic is fully togglable with a gamerule if you dont like it.

This mod needs a remake so bad just dont have the motivation lol.

The Enchantments Of All Time Team

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