File Details
Enchanting Overhauled 2.1.6 Fabric 1.21.1
- R
- Jun 24, 2026
- 675.08 KB
- 7
- 1.21.1
- Fabric
File Name
enchanting_overhauled-fabric-1.21.1-2.1.6.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Cumulative Changelog 2.1.6 — Fabric 1.21.1
Platform & Compatibility
- Target: Updated for Minecraft
1.21.1.
The Level III Overhaul
All enchantments have been re-engineered to scale to a standardized cap of Level III, converting previously flat or binary enchantments into dynamic, tiered spells:
- Progressive Potency: Aqua Affinity, Channeling, Flame, Mending, and Multishot now gain increased mathematical effectiveness with each level.
- Infinity: Now grants a scaling percentage chance to not consume an arrow per level, and has been updated to work with all arrow types.
- Silk Touch: Now grants a scaling percentage chance per level to successfully preserve the fragile block being mined.
- Curse of Binding: Now grants a scaling percentage chance per level for the bound armor to persist in the player's inventory upon death.
- Curse of Vanishing: Now grants a scaling percentage chance per level for the cursed item to permanently delete itself upon death.
- General Balance: Adjusted global spawn weights and baseline experience costs across the enchantment roster.
- Protection: Reinstated the baseline Protection enchantment back into the general pool.
Expanded Permissibility
- Cross-Pollinated Ranged Spells:
- Bows can now accept Multishot, Quick Charge, and Piercing.
- Crossbows can now accept Flame, Infinity, Punch, and Power.
- Universal Melee: Sharpness, Smite, Extermination, Impaling, and Breach can now be applied to all melee weapons and harvesting tools.
Themes & Altar Mechanics
- New Enchantment Theme — Trial: Unlocked at the Altar by supplying a Heavy Core. Grants access to: Breach, Density, Multishot, Physical Protection, Quick Charge, Sweeping Edge, and Windburst.
- Indestructible Tomes: Enchanted Tomes are now strictly immune to item destruction.
- Altar QoL: Ghost preview items inside the Altar's UI now automatically hide the moment a valid item is placed into the slot.
Data-Driven Architecture & Configs
- Data-Driven Migration: Entirely stripped hardcoded enchantment properties; all individual enchantment definitions, caps, and costs are now strictly data-driven.
- Custom Fuel API: Introduced the item tag
enchanting_overhauled:enchanting_fuel. Modpack developers can now append custom altar fuels to the registry alongside Lapis Lazuli. - Configurable Item Capacities: The maximum quantity of enchantments permitted on a single item can now be customized (Note: Requires strict Client/Server parity).
- Master Overrides: Added global kill-switches to the config to completely bypass the mod's custom XP calculations or Tooltip injections if desired.
- Altar Reversion Toggle: Added a config option making the Altar mineable back into a Vanilla Enchanting Table (Warning: doing so wipes the active stored Tome data).
- Tooltip Formatting: Added granular accessibility options to customize tooltip visual presentation.
Bug Fixes
- Critical Fix: Fixed Fire Protection applying a mathematical inverse (increasing burn duration instead of mitigating it).
- Critical Fix: Resolved a dedicated server-side crash triggered by enchantment tooltip rendering calls.
- World Gen: Fixed an issue preventing Library Ruins from generating in the world.
- Config Engine: Fixed the Experience Scaling config values failing to push to the live game instance.

